FiringSquad and [H]ard|OCP Sqaure Off

Over the past few days editors from FiringSquad.Com and [H]ard|OCP have squared off and somewhat rekindled the debate regarding the validity of traditional benchmarks / timedemos versus supposed "real-world" performance evaluation.  Comments in [H]ard|OCP's Core 2 Duo game-play performance article spurred FirinqSquad to write this editorial.  Of course, [H]ard|OCP then responded with an editorial of their own, rebutting some of FiringSquad's claims. Interesting reading at both sites, and both sites make some good points.  We recommend you read them both and form an opinion of your own on the subject.

Here at HotHardware, we use a combination of synthetic and real-world applications to gauge performance, using some publicly available benchmarks in addition to some custom benchmarks that we do not distribute.  In our opinion, using a variety of applications and testing at a variety of settings is a perfectly valid and valuable way to assess performance.

It's about having a balanced approach to testing and presenting the resulting data in a way that you hope will be useful to your readers. The problem is, what one person considers a balanced and useful approach, may not be interpreted in the same way by another.  This alone virtually guarantees that debates like this one will rage every so often.  The bottom line is that both sites make a good arguments because both sites are right in some of their opinions.

As a consumer trying to make an informed buying decision, do yourself a favor and read multiple articles evaluating the products you're interested in.  And when you feel you've gleaned enough information from the opinions of others, formulate your own.

Tags:  OCP, AR, and
Marco Chiappetta

Marco Chiappetta

Marco's interest in computing and technology dates all the way back to his early childhood. Even before being exposed to the Commodore P.E.T. and later the Commodore 64 in the early ‘80s, he was interested in electricity and electronics, and he still has the modded AFX cars and shop-worn soldering irons to prove it. Once he got his hands on his own Commodore 64, however, computing became Marco's passion. Throughout his academic and professional lives, Marco has worked with virtually every major platform from the TRS-80 and Amiga, to today's high end, multi-core servers. Over the years, he has worked in many fields related to technology and computing, including system design, assembly and sales, professional quality assurance testing, and technical writing. In addition to being the Managing Editor here at HotHardware for close to 15 years, Marco is also a freelance writer whose work has been published in a number of PC and technology related print publications and he is a regular fixture on HotHardware’s own Two and a Half Geeks webcast. - Contact: marco(at)hothardware(dot)com