Detroit Become Human Reviews Offer Praise For Futuristic Android Drama With Gameplay Choice

What kind of video game elicits multiple play-throughs? Quantic Dream’s latest video game Detroit: Become Human offers players a variety of dialogue choices that can deeply affect the lives of characters in the game. Detroit: Become Human was released worldwide yesterday and has received generally favorable reviews from critics.

Detroit: Become Human is a third-person adventure game. The player’s dialogue choices and quick-time events can determine whether or not certain characters in the game will live or die. The storyline will continue without the main characters, but the player is able to rewind time to certain plot points if they so desire. The playable characters in the game include Connor, a police prototype android that hunts down rebellious androids, Kara, a housekeeper android who escapes servitude and tries to protect a young girl, and Markus, an android who attempts to free other androids from bondage.

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Most reviewers seemed to enjoy the variety of gameplay choices, but believed that there was still room for improvement. The main concerns from most reviewers were that there were too many repetitive and pointless interactions. Kimberly Wallace wrote in Game Informer that “The variance in choice is downright impressive, but the overall gameplay could use more variety. Detroit relies on quick-time events for every occasion, and sometimes this feels redundant.” Vikki Blake in Variety echoed this concern and remarked, “While surveying a crime scene with Connor is typically an exciting activity, running an errand with Markus, or clearing up the kitchen with Kara, is less so.”

Quantic Dream was committed to creating captivating and believable characters. The developers searched for 250 actors to play more than 513 roles in Los Angeles, London, and Paris. The actors were scanned in 3D and then made into game characters. It is estimated that the performance capture was finished in a little under a year and consisted of 5,000 camera shots, 74,000 unique animations, and 5.1 million lines of code.

Quantic Dream’s dedication appears to have paid off. Most critics have praised the game’s animations, characters, and storylines. Lucy O’Brien wrote in IGN that the game’s “...well-written and acted central trio were vital enough to me that I found myself feeling genuine distress when they were in danger and a sense of victory when they triumphed.” She gave the game an 8/10. Paul Tamburro at Game Revolution commented that the game included a “...compelling world ... enriched by fantastic performances and state-of-the-art motion-capturing.”

It can sometimes be difficult to justify spending $60 on a video game that can only fully be enjoyed once. The primarily positive reviews for Detroit: Become Human indicate that Quantic Dreams and Sony may be onto something. Detroit: Become Human is available on PlayStation 4 for $59.99 USD.