In a few words, this technology allows existing 2D titles (or new titles that are being developed in 2D) to be enjoyed in 3D. It's a 2D-to-3D conversion, of sorts, but one of the most interesting aspects is that it doesn't require a 3D HDTV. It's made to be used on standard 2D televisions, with the patent-pending post process giving users a 3D effect without forcing them to sink more money into an expensive 3D television or active-shutter glasses. According to the company:
"TriOviz for Games SDK leverages existing three dimensional graphics information to greatly enhance the depth-of-field; as well as volume and position of geometry and characters within a scene. This negates the need for rendering multiple images so TriOviz for Games does not require intensive computing power – the resolution, performance and game play integrity are maintained. As a post-process, Darkworks’ SDK easily integrates into the production pipeline, supporting both popular and proprietary game engines; requiring as little as a couple of days or a week to integrate, depending on the implementation."
Darkworks has yet to talk about specific game titles that will use this technology, but they do say that it will function on PCs, Xbox 360 and the PS3. Sounds like a pretty sweet upgrade for those looking to test the 3D waters without another huge investment.
Key Features of TriOviz for Games
“The success of films like Avatar and buzz over 3D devices at CES illustrates that audiences are ready to embrace 3D for their entertainment,” stated Gourand. “We believe we can offer a quality, rich experience that honors the creators’ vision and is hassle-free for the end users as they explore the emerging in-home 3D trend.”The first game implementing the Darkworks 3D technology is already announced, with future titles to follow Spring 2010.