AMD Licenses 3D Core Technology to Qualcomm

AMD Licenses 3D Graphics Core Technology to QUALCOMM, Delivering The Ultimate Visual Experience to Tomorrow's Phones

Advanced QUALCOMM Wireless Chipsets to Include AMD Graphics Technology for Immersive Mobile Gaming

SUNNYVALE, CALIF. -- AMD (NYSE: AMD - News) today announced an agreement to license cutting-edge graphics core technology to QUALCOMM Incorporated, a leading developer and innovator of advanced wireless technologies and mobile data solutions, for next-generation chipsets. This intellectual property (IP) licensing agreement is part of each company's ongoing commitment to drive a strong mobile gaming ecosystem and unleash state-of-the-art graphics across a range of handheld devices to delight mobile consumers everywhere.

This agreement will bring AMD's patented Unified Shader Architecture - first introduced in the Microsoft® Xbox 360TM gaming system - to QUALCOMM's advanced Mobile Station Modem chipsets, potentially reaching many millions of mobile phone users.

"QUALCOMM's licensing of AMD's industry-leading OpenGL ES 2.0 IP for integration into our chipset solutions allows us to continue our leadership in providing the highest quality graphics application experience in the industry," said Steve Mollenkopf, senior vice president of product management for QUALCOMM CDMA Technologies. "We look forward to seeing devices that leverage this technology to deliver the full potential of what wireless has to offer."...

Marco Chiappetta

Marco Chiappetta

Marco's interest in computing and technology dates all the way back to his early childhood. Even before being exposed to the Commodore P.E.T. and later the Commodore 64 in the early ‘80s, he was interested in electricity and electronics, and he still has the modded AFX cars and shop-worn soldering irons to prove it. Once he got his hands on his own Commodore 64, however, computing became Marco's passion. Throughout his academic and professional lives, Marco has worked with virtually every major platform from the TRS-80 and Amiga, to today's high end, multi-core servers. Over the years, he has worked in many fields related to technology and computing, including system design, assembly and sales, professional quality assurance testing, and technical writing. In addition to being the Managing Editor here at HotHardware for close to 15 years, Marco is also a freelance writer whose work has been published in a number of PC and technology related print publications and he is a regular fixture on HotHardware’s own Two and a Half Geeks webcast. - Contact: marco(at)hothardware(dot)com