AMD Launches ATI Radeon HD 3870 X2

When AMD released the Radeon HD 2900 XT in May of last year, we were left with a bitter taste in our mouths.  Not because the product was all that bad, but because it seemed AMD was content to leave NVIDIA uncontested at the high-end of the 3D graphics card market.  If you remember, when the Radeon HD 2900 XT launched AMD had targeted the mid-range GeForce 8800 GTS, and not NVIDIA’s high-end 8800 GTX or Ultra.  It seemed as if AMD just didn’t want to be in the fight for 3D graphics supremacy any longer and enthusiasts like yourselves, who seek nothing but the highest performing products, were left with only a single option.

Thankfully things have changed in the last few months.  After the R600 shipped, AMD’s engineers went right back to work.  And in November AMD released the Radeon HD 3800 series of products, which were based on an updated GPU design that performed much like the R600, but with more moderate power and thermal characteristics.  The new GPU, formerly codenamed RV670, still wasn’t quite as fast as NVIDIA’s higher-end offerings, but its low power profile gave AMD the ability to engineer the product we’ll be showcasing here today, the Radeon HD 3870 X2.

The Radeon HD 3870 X2 was codenamed R680 throughout its development.  Although that codename implies the card is powered by a new GPU, it is not.  The Radeon HD 3870 X2 is instead powered by a pair of RV670 GPUs linked together on a single PCB by a PCI Express fan-out switch.  In essence, the Radeon HD 3870 X2 is “CrossFire on a card”.  Take a look...

Marco Chiappetta

Marco Chiappetta

Marco's interest in computing and technology dates all the way back to his early childhood. Even before being exposed to the Commodore P.E.T. and later the Commodore 64 in the early ‘80s, he was interested in electricity and electronics, and he still has the modded AFX cars and shop-worn soldering irons to prove it. Once he got his hands on his own Commodore 64, however, computing became Marco's passion. Throughout his academic and professional lives, Marco has worked with virtually every major platform from the TRS-80 and Amiga, to today's high end, multi-core servers. Over the years, he has worked in many fields related to technology and computing, including system design, assembly and sales, professional quality assurance testing, and technical writing. In addition to being the Managing Editor here at HotHardware for close to 15 years, Marco is also a freelance writer whose work has been published in a number of PC and technology related print publications and he is a regular fixture on HotHardware’s own Two and a Half Geeks webcast. - Contact: marco(at)hothardware(dot)com