Items tagged with multi-threading
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Marco Chiappetta - Tue, Aug 16, 2011
id Software's long-awaited FPS Rage is set to ship in October. When it launches, it'll be the first game to feature id's newest graphics engine, dubbed id Tech 5. With expectations running high in the wake of the latest game trailer shown at QuakeCon last week, we've put together an article to examine the merits of both the game and the technology...
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Joel Hruska - Tue, Aug 16, 2011
id Software's long-awaited FPS Rage is set to ship in October. When it launches, it'll be the first game to feature id's newest graphics engine, dubbed id Tech 5. With expectations running high in the wake of the latest game trailer shown at QuakeCon last week, we've put together an article to examine the merits of both the game and the...
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Joel Hruska - Mon, Mar 22, 2010
A key Microsoft kernel architect, David Probert, has come out with a surprising statement regarding Windows' ability to harness multiple cores. While Windows has taken advantage of multicore technology for over a decade, Probert notes that users rarely see the performance that they should...
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Marco Chiappetta - Wed, Mar 19, 2008
Yesterday, news broke regarding Microsoft and Intel launching parallel research centers at UC Berkeley and the University of Illinois at Urbana-Champaign to investigate way to accelerate developments in mainstream parallel computing. And today, we've posted some details and commentary on...
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Chris Angelini - Wed, Mar 19, 2008
It's no secret that the days of procuring performance exclusively through faster clock speeds are over. The current crop of multi-core server, desktop, and mobile CPU designs are a dead giveaway that processor vendors like Intel are instead looking to increased parallelism as the facilitator...
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