Zynga Slashes 18% of Staff to Cut Costs

The heady days of FarmVille are a distant memory for Zynga, and it’s still smarting from its ill-fated OMGPOP acquisition (as in, Draw Something, the game you played for a few weeks and then forgot). Today, Zynga released 520 workers, which is about 18 percent of its staff.



The workforce reductions aren’t entirely a surprise. Zynga has said publicly that cuts would be coming. In a press release, the company estimated it would save $70 to $80 million with the workforce reductions. It also announced the closure of “various office locations.” Those locations appear to be studios Dallas, Los Angeles and New York.

Layoffs at the beleaguered game company aren’t over yet (Zynga plans to wrap them up by August), but the company sees itself as being in a position of transition that will lead to growth. It is focusing on mobile gaming and has games in the works.
Joshua Gulick

Joshua Gulick

Josh cut his teeth (and hands) on his first PC upgrade in 2000 and was instantly hooked on all things tech. He took a degree in English and tech writing with him to Computer Power User Magazine and spent years reviewing high-end workstations and gaming systems, processors, motherboards, memory and video cards. His enthusiasm for PC hardware also made him a natural fit for covering the burgeoning modding community, and he wrote CPU’s “Mad Reader Mod” cover stories from the series’ inception until becoming the publication editor for Smart Computing Magazine.  A few years ago, he returned to his first love, reviewing smoking-hot PCs and components, for HotHardware. When he’s not agonizing over benchmark scores, Josh is either running (very slowly) or spending time with family.