Ultra-D "Glasses-Free 3D" Technology To Hit CES 2012

Glasses-free 3D -- it's the wave of the future, man. Actually, the jury is still out on 3D as a whole, but that won't stop a flood of companies from trying to hop on the bandwagon at CES next year. Stream TV Networks is preparing to launch a new 3D-without-glasses product line at the convention, using a proprietary Ultra-D technology. Stream TV Networks is the producer of the eLocity brand of mobile tablets launched first in 2010, the Ultra-D technology is strictly proprietary and leverages custom hardware, middleware techniques and software algorithms to create unprecedentedautostereoscopic 3D imagery. This technology will provide consumers with access tounlimited 3D content by enabling real-time conversion of: 2D content into 3D autostereoscopic (without glasses) and 3D stereoscopic content (with glasses) to 3D autostereoscopic (without glasses).

The Ultra-D technology thus supports the immediate adoption of 3D consumer hardware despite limited availability of 3D content. Real-time conversion of 2D to 3D and 3D with glasses to 3D without glasses works seamlessly with various content formats including Blu-ray, DVD, PC gaming, Internet, cable and satellite content.


Another key differentiator of the Ultra-D technology enables customization of the 3D effect to address individual differences in spatial perception and the varying impact of 3D rendering on viewer comfort. The technology allows users to increase or decrease the real-time 3D rendering effect, adjusting for variance in content quality and source as well as personal preference so that consumers can use all Ultra-D products to achieve the optimal 3D picture every time.

"We are extremely proud of what we have been able to accomplish with our Ultra-D technology. It is capable of creating a significant shift in the way people view media, comparable to the transition from black and white to color TV," said Mathu Rajan, CEO of Stream TV Networks, Inc. "Our ultimate goal was to create a solution that addresses existing concerns impeding the adoption of 3D—consumer aversion to expensive glasses, viewer discomfort, variance in individual vision and preference and the slow creation of 3D content. It seemed we were aiming for the impossible but we've made it possible and will be sharing these hard-won achievements with consumers in 2012. Ultra-D is the next generation 3D technology designed to replace 3D with glasses and win preference over 2D devices."

If we aren't mistaken, CES 2011 offered a ton of 3D products, too. So, how many years do they have left?