NVIDIA Tesla GPU Computing Solutions

NVIDIA Announces Tesla GPU Computing Soluitons for HPC

Revolutionary NVIDIA Tesla™ high performance computing (HPC) solutions arm scientists, engineers and other technical professionals with the power to solve previously unsolvable problems. A dedicated, high performance GPU computing solution, Tesla brings supercomputing power to any workstation or server and to standard, CPU-based server clusters.

Key elements include:

  • Industry's first massively multi-threaded architecture with a 128-processor computing core
  • World's only C-language development environment for the GPU
  • A suite of developer tools (C-compiler, debugger, performance profiler, optimized libraries)
  • Largest ISV development community for GPU Computing applications
  • Seamlessly able to fit into existing HPC environments

Tesla C870 GPU Computing Processor


The GPU Computing Processor transforms a standard workstation into a personal supercomputer with over 500 gigaflops of peak floating point performance.

NVIDIA Tesla S870 GPU Computing Server

Tesla S870 GPU Computing Server


The GPU Computing Server seamlessly fits into enterprise server clusters and scales to solve the most complex computing problems.

NVIDIA Tesla D870 Deskside Supercomputer

Tesla D870 Deskside Supercomputer


The Deskside Supercomputer attaches to a workstation through a PCI Express adapter to create an expandable HPC system that works in tandem with multi-core CPUs.

 

More Details Are Available at NVIDIA.com

Marco Chiappetta

Marco Chiappetta

Marco's interest in computing and technology dates all the way back to his early childhood. Even before being exposed to the Commodore P.E.T. and later the Commodore 64 in the early ‘80s, he was interested in electricity and electronics, and he still has the modded AFX cars and shop-worn soldering irons to prove it. Once he got his hands on his own Commodore 64, however, computing became Marco's passion. Throughout his academic and professional lives, Marco has worked with virtually every major platform from the TRS-80 and Amiga, to today's high end, multi-core servers. Over the years, he has worked in many fields related to technology and computing, including system design, assembly and sales, professional quality assurance testing, and technical writing. In addition to being the Managing Editor here at HotHardware for close to 15 years, Marco is also a freelance writer whose work has been published in a number of PC and technology related print publications and he is a regular fixture on HotHardware’s own Two and a Half Geeks webcast. - Contact: marco(at)hothardware(dot)com