More details emerge about DirectX 10

Ars Technica has a good article on-line detailing some of the new features being introduced with Microsoft's upcoming DirectX10. And of course, with a new version of DirectX on the way, expect all of the major graphics companies to have new GPUs to take advantage of the technology as well. Knowing you all though, ATI's R600 and NVIDIA's G80 will be the only two GPUs you'll care about.

"DirectX is an often-misunderstood platform. Introduced in 1995 as a way to convince DOS game developers to move over to Windows, DirectX provided an application programming interface (API) that developers could use to access many different aspects of the graphics, sound, and input hardware, without having to program directly to the "bare metal" of each individual card or chipset. DirectX incorporated many different subsets of these APIs, including DirectSound, DirectInput, and DirectMusic, but the component that received the most changes over the years was Direct3D, which followed the rise of powerful gaming graphics cards for the PC."

 

Marco Chiappetta

Marco Chiappetta

Marco's interest in computing and technology dates all the way back to his early childhood. Even before being exposed to the Commodore P.E.T. and later the Commodore 64 in the early ‘80s, he was interested in electricity and electronics, and he still has the modded AFX cars and shop-worn soldering irons to prove it. Once he got his hands on his own Commodore 64, however, computing became Marco's passion. Throughout his academic and professional lives, Marco has worked with virtually every major platform from the TRS-80 and Amiga, to today's high end, multi-core servers. Over the years, he has worked in many fields related to technology and computing, including system design, assembly and sales, professional quality assurance testing, and technical writing. In addition to being the Managing Editor here at HotHardware for close to 15 years, Marco is also a freelance writer whose work has been published in a number of PC and technology related print publications and he is a regular fixture on HotHardware’s own Two and a Half Geeks webcast. - Contact: marco(at)hothardware(dot)com