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| Introduction, Specifications and Related Info | |||||
A few short weeks ago, NVIDIA unveiled the GeForce 8800 series of graphics cards and the nForce 600 family of core logic chipsets on the very same day. The flagship parts in each of these product categories, the GeForce 8800 GTX and the nForce 680i SLI, made the basis of what NVIDIA has dubbed their "Ultimate Gaming Platform". The feature set and initial testing of the GeForce 8800 series of cards and the nForce 680i SLI chipset definitely gave credence to this title, but at the time of the launch NVIDIA hadn't quite worked all of the kinks out of the G80's early drivers. As such, we only included a handful of preliminary SLI benchmarks in our coverage of the launch. Since then, however, NVIDIA has released a couple of fresh sets of Forceware drivers for the GeForce 8800 series, so we thought it was a good time to revisit the GTX and GTS to see how a pair of each type of card performed in a dual-GPU SLI configuration. So, armed with dual GeForce 8800 GTX and GeForce 8800 GTS cards, and a top-of-the-line testbed, we set out to do just that...
We've already covered the architectural features and benefits of the NVIDIA G80 GPU at the heart of the GeForce 8800 GTS and GeForce 8800 GTX, so we won't go into detail again here. To familiarize yourself with NVIDIA's GeForce 8800 series cards, previous product offerings, and their multi-GPU platform as whole, please take some time to peruse the articles listed below:
The details and performance data in the articles listed above will give you much of the background information necessary to better understand the GeForce 8800 GTX and GTS SLI configurations we'll be showcasing here today. If you're unclear about anything on the proceeding pages, please look back to these articles for a multitude of related details. |
| Our Test System and 3DMark06 | ||||||||||||||
HOW WE CONFIGURED THE TEST SYSTEMS: We tested all of the graphics cards used in this article on an EVGA nForce 680i SLI based motherboard powered by a Core 2 Extreme X6800 dual-core processor and 2GB of low-latency Corsair RAM (X1950 CrossFire testing was done on an Abit AW9D-MAX). The first thing we did when configuring the test system was enter the BIOS and set all values to their default settings. Then we manually configured the memory timings and disabled any integrated peripherals that wouldn't be put to use. The hard drive was then formatted, and Windows XP Pro with SP2 and the October DX9 update was installed. When the installation was complete, we then installed the latest chipset drivers available, installed all of the other drivers necessary for the rest of our components, and removed Windows Messenger from the system. Auto-Updating and System Restore were also disabled, the hard drive was defragmented, and a 1024MB permanent page file was created on the same partition as the Windows installation. Lastly, we set Windows XP's Visual Effects to "best performance," installed all of the benchmarking software and ran the tests.
The GeForce 8800 cards showed massive improvements in 3DMark06 moving from one card to two. The GeForce 8800 GTX's score jumped by over 2500 points, and the GTS' score improved by over 3700 points. Why the larger improvement with the GTS? More than likely due to a CPU limitation with this benchmark. The Radeon X1950 XTX's score improved when setup in a CrossFire configuration as well, but it obviously wasn't enough to keep pace with NVIDIA's current flagship cards. |
| Half Life 2: Episode 1 | ||||||
Despite its relatively advanced graphics, Half Life 2: Episode 1 was essentially CPU limited at the lower resolution, hence the similar scores among the dual-GPU platforms. With the resolution raised to 1600x1200, however, the CPU limitation is somewhat alleviated and the GeForce 8800 series cards pull way ahead of the Radeon X1950 XTX CrossFire configuration. |
| FarCry v1.4 | ||||||
FarCry is another game that is basically CPU-bound at lower resolutions, which is why the 8800 GTX / GTS SLI and Radeon X1950 XTX CrossFire configurations put up similar scores at 1280x1024. As the resolution is increased though, and the GPUs become the limiting factor in performance, the GeForce 8800 series cards walk away with another clear victory. The performance of both the GeForce 8800 GTX and 8800 GTS cards scaled significantly moving from a single-GPU to a dual-GPU SLI setup. |
| F.E.A.R v1.08 | ||||||
Score yet another victory for the 8800s. In a single-card configuration, the Radeon X1950 XTX puts up a good fight in comparison to the 8800 GTS, but installing a master card and enabling CrossFire doesn't result in the kind of scaling we see with the NVIDIA-based cards. The GeForce 8800 GTX and 8800 GTS scaled much better than the Radeons in this test, hence the much larger margins of victory in the dual-GPU SLI versus CrossFire tests. |
| Quake 4 v1.3 | ||||||
The GeForce 8800 GTX and GeForce 8800 GTS cards put on another dominant performance in our custom Quake 4 benchmark. All of the cards put up good numbers in both single- and dual-GPU configurations, but the new GeForces simply outclassed the older Radeon X1950 XTX. Moving from one card to two resulted in larger performance gains for all platforms; the GeForce 8800 GTX and GTS just have too much horsepower for the Radeon X1950 XTX to compete once the resolution is raised above 1280x1024. |
| Prey v1.2 | ||||||
The GeForce 8800 GTX and GeForce 8800 GTS SLI configurations simply tore through our custom Prey benchmark. At both resolutions, regardless of whether or not the game was being run in single-card or SLI mode, the GeForce 8800 cards dominated. |
| XHD Resolutions: EP1 | ||||||
The GeForce 8800 GTX continued its winning ways as we moved up to some XHD resolutions with our custom Half Life 2:Episode 1 benchmark. The GTS also performed extremely well, but at the highest resolution it fell victim to the Radeon X1950 XTX CrossFire configuration, due to the latter's superior amount of memory bandwidth. |
| XHD Resolutions: F.E.A.R. | ||||||
Although the framerates are somewhat lower, the results of the built-in F.E.A.R. benchmark essentially mirror those of the HL2: Episode 1 results on the previous page. Once again, the GeForce 8800 GTX and 8800 GTX SLI configurations are simply in a league of their own, outpacing all of the other configurations by wide margins at both resolutions. The GeForce 8800 GTS and GTS SLI rigs also put up some good numbers, but the Radeon X1950 XTX's superior amount of memory bandwidth allowed it to pull ahead of the GTS at 2560x1600 in both single and dual-card configurations. |
| XHD Resolutions: Quake 4 | ||||||
Our custom Quake 4 benchmark was no match for the GeForce 8800 GTX SLI configuration. At both XHD resolutions, the dual-GTX SLI configuration put up some impressive numbers, clearly besting the competition. The GeForce 8800 GTS also performed very well, especially at 1920x1200. At 2560x1600 though, the dual-GTS configuration was only about 3.8 FPS faster than the Radeon X1950 XTX CrossFire system. |
| XHD Resolutions: Prey | ||||||
The GeForce 8800 GTX has no trouble with our custom Prey benchmark when running at XHD resolutions. At 1920x1200 and 2560x1600, the GeForce 8800 GTX SLI configuration clearly outpaced the competition. The GeForce 8800 GTS too outpaced everything but the GTX at 1920x1200, but the Radeon X1950 CrossFire rig took second place at 2560x1600 by a paltry 1.4 frames per second. |
| Our Summary and Conclusion | ||||
Performance Summary: In every benchmark we ran, regardless of the resolution or the level of anti-aliasing or anisotropic filtering being used, the GeForce 8800 GTX SLI configuration put up the best scores bar none, usually outpacing its competition by wide margins. The GeForce 8800 GTS SLI configuration was also an excellent performer, typically losing out only to the more powerful GTX. In a couple of instances though, the Radeon X1950 XTX CrossFire configuration was slightly faster.
As of today, a GeForce 8800 GTX SLI / nForce 680i SLI combination is clearly the most powerful platform available for hardcore PC gamers. Performance is top-notch, and the feature set offered by the configuration can't be matched by anything else currently. The same basically rings true with the GeForce 8800 GTS, albeit at a somewhat lower performance level. When NVIDIA dubbed the GeForce 8800 GTX and nForce 680i SLI the foundation of the Ultimate Gaming Platform, they weren't kidding. Who needs a wimpy console when a PC can put up triple-digit framerates at a resolution of 2560x1600 with high levels of anti-aliasing and anisotropic filtering enabled?
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