Graphics/Sound

AMD has just announced a capability that’s already been baked into its GCN-based GPUs, that enables something called Asynchronous Shaders. Asynchronous Shaders are a feature of new or next-gen APIs like DirectX 12, Vulkan, and AMD’s own Mantle that... Read more...
Soon after NVIDIA unveiled its G-SYNC technology, AMD announced that it would pursue an open standard, dubbed FreeSync, leveraging technologies already available in the DisplayPort specification to offer adaptive refresh rates to users of some... Read more...
NVIDIA CEO Jen-Hsun Huang kicked off the company's 2015 GPU Technology Conference today with his keynote that focused heavily on "deep learning" and analytics that essentially teach computers to think, recognize and react like a human (AI). Huang... Read more...
A couple of weeks back at GDC, in a bit of a surprise move considering NVIDIA’s CEO Jen Hsun Huang just left the stage at the company’s own GPU Technology Conference (GTC), the GeForce GTX Titan X was unveiled. The unveiling, which took... Read more...
If you spent any time on the site or digging for news from GDC last week, you probably heard that NVIDIA’s CEO Jen Hsun Huang crashed one of EPIC’s talks at the show to unveil the company’s next flagship graphics card, the GeForce GTX Titan X. The... Read more...
During one of EPIC’s “State Of Unreal Engine” briefing session out at the Game Developer’s Conference, Tim Sweeny talked about the need for more powerful GPU technology to bring us closer to true photo-realistic rendering. At that point in his talk... Read more...
At this point, if you’re an avid follower of PC and gaming tech, we’ll assume that you’ve heard about NVIDIA’s Maxwell GPU architecture and the full line-up of graphics cards it powers. We most recently took a look at the mainstream GeForce GTX 960... Read more...
To date, NVIDIA has introduced only a couple of Maxwell-based desktop GPUs. Back in September, the company launched the powerful and potent GeForce GTX 980 (and its little brother, the GeForce GTX 970), featuring the GM204. The GM204 is currently... Read more...
As CES kicks off this year, we're seeing a number of new products from companies that focus on two critical markets: ultramobile computer hardware and high-end enthusiast equipment. Acer is one of the first companies to announce its CES lineup, and... Read more...
AMD this week delivered its Catalyst Omega drivers that are the culmination of six months of development work. AMD Catalyst Omega brings over 20 new features, a wealth of bug fixes to the table along with performance increases both on AMD Radeon... Read more...
Dell has made a handful of interesting announcements at its Dell World 2014 conference, currently taking place in Austin, Texas. Yesterday, we were able to show you some of the new Venue mainstream and professional tablets and convertible devices... Read more...
ARM has announced its next generation of graphics hardware (codenamed Mali). The new GPUs are meant to highlight a significant improvement in energy efficiency, with ARM claiming that its next-generation GPU architecture will be a whopping 45% more... Read more...
When NVIDIA launched the powerful GTX 980 and 970 last month, it was obvious that these cards would be coming to mobile sooner rather than later. The significant leap forward that Maxwell offers in performance-per-watt means that these GPUs would... Read more...
In the interest of full disclosure, I’m going to start this piece off with a bit of a confession: Last year, when I was first exposed to NVIDIA’s G-SYNC technology, I turned to one of our contacts at the company and said... Read more...
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