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| Introduction and Specifications | ||||||
NVIDIA’s G80 GPU has been sitting atop the 3D graphics food chain for well over a year now. It was way back in November of ’06 that the GeForce 8800 GTX and original 640MB GTS arrived – the first two graphics cards based on the G80 GPU. Sometime later, the more affordable 320MB GeForce 8800 GTS and current flagship GeForce 8800 Ultra arrived, but these two cards are based on the same GPU that powers NVIDIA’s initial 8800-series offerings. Obviously, even though NVIDIA’s products still clearly outperform ATI’s at the high-end, it’s time for a refresh, if just to keep things exciting for consumers this holiday season. The first glimpse of what NVIDIA had in store came a little over a month ago in the form of the GeForce 8800 GT. The GeForce 8800 GT was based on a brand new GPU, internally codenamed the G92. G80 and G92 are fundamentally very similar, but in our coverage of the GeForce 8800 GT, we speculated that NVIDIA hadn’t unleashed the full potential of the GPU due to the odd number of stream processor partitions enabled in the GT - seven. As it turns out we were correct. Today NVIDIA is launching yet another addition to the GeForce 8800 series, a new GTS card featuring 512MB of frame buffer memory and a G92 at its heart, with get this, 128 stream processors. There was an eighth stream processor partition lurking within the G92 all along...
The new G92-based GeForce 8800 GTS 512MB card’s features and specifications are outlined above. Keep in mind, however, that these specifications are NVIDIA’s recommendations only. Most of their board partners will be offering cards clocked significantly higher than NVIDIA’s reference specifications. As you can see, the GeForce 8800 GTS 512MB sports a total of 128 stream processors with a core GPU clock speed of 650MHz and a shader clock of 1625MHz (NVIDIA’s current GPUs have multiple clock domains within the chip, hence the different clock speeds for the core and shaders). The card’s 512MB of DDR3 memory rides along at 970MHz (1940MHz DDR) utilizing a 256-bit wide interface, which results in a little over 62GB/s of peak bandwidth. Physically, the cards are 9 inches in length with dual-slot coolers. Overall board power is roughly 150W max, which means GeForce 8800 GTS 512MB cards require only a single supplemental 6-pin PCI Express power connector. |
| More specs, and the Asus EN8800GTS TOP | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
The GeForce 8800 GTS 512MB’s GPU and memory configuration put the card in an interesting position in relation to NVIDIA’s current GeForce 8800 series offerings.
But what these numbers do tell us is that the new GeForce 8800 GTS 512MB should theoretically outperform the more expensive 8800 GTX when fillrate and shader processing are the limiting performance factors. The first GeForce 8800 GTS 512MB we’ll be showing you here is the Asus EN8800GTS TOP. The Asus EN8800GTS TOP ships in a massive, bright-green colored box adorned with an Asian warrior princess chick. Included with the card itself are a couple of DVDs that contain the necessary drivers to get the card up and running, and a number of proprietary Asus applications like GamerOSD and SmartDoctor. There was also a leather DVD case included in the box, along with a DVI-to-VGA adapter, a dual Molex-to-6-Pin PCI Express power adapter, and a video component output dongle. Sorry folks, no cutting-edge games to be found. The Asus EN8800GTS TOP card itself doesn’t differ from NVIDIA’s reference design in any major way. It has the same dual-slot cooler, PCB and the same dual dual-link DVI outputs, video output, and single SLI connector. Where the Asus EN8800GTS TOP does differ from NVIDIA’s reference design, however, is in regard to frequencies. This card actually runs at a 740MHz GPU core clock with 1035MHz memory. Those are significant increases to NVIDIA’s recommended 650MHz / 970MHz. We should probably mention that the decals affixed to the fan shroud and fan barrel are different than NVIDIA’s too; go figure. Expect street prices for the Asus EN8800GTS TOP to fall somewhere in between $375 - $400, with a non-"TOP", lower clocked version to arrive at a somewhat lower price point. |
| Our Test Systems and 3DMark06 | ||||||||||||||
HOW WE CONFIGURED THE TEST SYSTEMS: We tested all of the graphics cards used in this article on either an EVGA nForce 680i SLI motherboard (NVIDIA GPUs) or an Asus P5E3 Deluxe (ATI GPUs) powered by a Core 2 Extreme QX6850 quad-core processor and 2GB of low-latency Corsair RAM. The first thing we did when configuring the test systems was enter their respective BIOSes and set all values to their "optimized" or "performance" default settings. Then we manually configured the memory timings and disabled any integrated peripherals that wouldn't be put to use. The hard drive was then formatted, and Windows Vista Ultimate was installed. When the installation was complete we fully updated the OS, and installed the latest DX10 redist and various hotfixes along with the necessary drivers and applications.
We've broken up our benchmark results in this article into two sets of graphs - one with all of the single-GPU configurations and the other with all of the multi-GPU SLI and CrossFire configrations.
The performance trend remains largely unchanged when running the cards in a dual-GPU configuration. Please note, however, that we linked the Asus EN8800GTS TOP and XFX GeForce 8800 GTS Alpha Dog together to run in SLI mode, hence the single result for the GeForce 8800 GTS 512MB SLI in the graphs above and on the proceeding pages. |
| Half Life 2: Episode 2 | ||||||
In single card mode, the new GeForce 8800 GTS 512MB cards from Asus and XFX both manage to edge out the GeForce 8800 GTX by a few frames per second at all resolution, which is to say they were teh best performers in this test.
The same holds true for the multi-GPU SLI tests. With two GeForce 8800 GTS 512MB cards linked together in SLI mode, they once again outperformed even a pair of GeForce 8800 GTX cards. This goes to show that Half Lfe 2: Episode 2's performance, at least with the settings we used, is also dependant on shader performance and fillrate. |
| Company of Heroes | ||||||
The DirectX 10 Company of Heroes benchmark put the new XFX GeForce 8800 GTS 512MB Alpha Dog Edition and Asus EN8800GTS TOP somewhere in between the original GTX and the relatively new GeForce 8800 GT while running in a single card configuration, the scores are right up there with the GTX though. Unfortunately, we ran into an issue with the Company of Heroes SLI testing with the 8800 GTS 512MB cards. It seemed that anti-aliasing was not working despite multiple attempts to enable it via the game's control panel and NVIDIA's Forceware drivers. |
| Enemy Territory: Quake Wars | ||||||
When running in single-card configurations, the new GeForce 8800 GTS 512MB cards' performance was right in-line with the GeForce 8800 GTX and new GeForce 8800 GT. The original 640MB GTS, however, trailed behind the newer cards by about 10% to 15%.
The same held true while running the cards in an SLI configuration, where the 8800 GTS 512MB cards were actually about to outpace the 8800 GTS SLI setup at the lower resolution, only to fall a bit behind once the resolution was increased. |
| Crysis SP Demo | ||||||
The new GeForce 8800 GTS 512MB cards perform right in-line in the Crysis GPU benchmark. At all resolutions, the 8800 GTS 512MB cards were a bit faster than the recently released GeForce 8800 GT and slightly slower than the mighty GeForce 8800 GTX.
Running a pair of GeForce 8800 GTS cards in SLI-mode resulted in scores slightly higher than a pair of GTX cards at the lower resolutions where memory bandwidth and frame buffer size play less of role in performance. But once the resolution is increased, the GTX cards once again regained the top spot. |
| Overclocking the 8800 GTS 512MB | ||||
Before we concluded our testing, we also spent some time overclocking the new GeForce 8800 GTS 512MB cards using the GPU core and memory clock frequency sliders available withing NVIDIA's Forceware drivers when nTune is installed. We found that both the XFX and Asus cards overclocked to similar levels, so we've included only one overclocked result here. And please keep in mind, your mileage may vary.
The new 65nm GeForce 8800 GTS 512MB had some major overclocking headroom left in the tank. Although NVIDIA's reference specifications call for a 650MHz GPU clock, we were able to take our sample up to just over 800MHz, with 2.2GHz memory. While overclocked, we re-ran a couple of high resoultion benchmarks and saw some major gains. In fact, while overclocked, the GeForce 8800 GTS 512MB was the fastest card of the bunch. |
| Power Consumption and Noise | ||||
Considering its performance throughout testing, the GeForce 8800 GTS 512MB card's power consumption fell right in line with expectations. While idle and under load, its power consumption fell right in between the GeForce 8800 GT and the GeForce 8800 GTX. In comparison to the relatively new Radeon 3800 series cards, the 65nm 8800 GTS 512MB's power consumption is considerably higher, but then again so is its performance most of the time. |
| Our Summary and Conclusion | ||||
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Although NVIDIA has set the MSRP of the GeForce 8800 GTS 512MB at $299 to $349, the pre-overclocked Asus EN8800GTS TOP and XFX GeForce 8800 GTS 512MB Alpha Dog Edition cards we’ve shown you here will be selling for about $379. Factor in the recent supply problems of G92-based cards and that number will likely increase for a short time. Even so, at that price, the GeForce 8800 GTS 512MB represents an excellent value to gamers looking for top-notch performance at mid- to somewhat higher resolutions. If you’re looking for the best card to push a giant flat panel with a 2560x1600 resolution, the GeForce 8800 GTX and Ultra are still the best choices in terms of overall performance. But for smaller screens with resolutions of 1920x1200 or below, the GeForce 8800 GTS 512MB is a great choice. We are impressed with the GeForce 8800 GTS 512MB and are looking forward to what NVIDIA will bring in the new year. It’s clear to us that the G92 GPU still has a lot of untapped potential and we know that NVIDIA’s going to have new ultra high-end cards coming in the not too distant future. If the GeForce 8800 GTS 512MB represents the new performance mainstream segment, we’re eager to see what NVIDIA’s next flagship will bring. We should know more after CES in a few weeks.
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