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ASUS EN8800GTX GeForce 8800 GTX
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Date: Feb 05, 2007
Section:Graphics/Sound
Author: Jeff Bouton
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Introduction and Product Specifications

With Microsoft Vista and DirectX 10 poised to flood the mainstream market, those looking to take advantage of all of the new OS's capabilities will need a quality graphics solution to appreciate new graphical features and eventually next generation gaming. 

Currently, the only DX10 ready graphics cards available come in the form of NVIDIA's GeForce 8800 series, while ATI's DX10 solution is still looming off in the distance. At this stage of the game, NVIDIA's GeForce 8800 comes in two flavors, the high-end GeForce 8800GTX and the slightly scaled down GeForce 8800GTS.  Some may balk that there are only two DX10 cards currently offered on the market today and normally we might agree that the more choices the better, however, after our in-depth coverage of the GeForce 8800's initial launch, it's hard not to be impressed with what NVIDIA has delivered, even if it is the only DX10 solution available at this time.

Today, we are going to take a look at ASUS's take on the GeForce 8800GTX, the EN8800GTX.  Following closely with NVIDIA's reference design, ASUS brings a potent graphics solution to market that is complemented with a well rounded retail package to help feed those insatiable gaming desires.  In the pages ahead, we'll take a closer look at the EN8800GTX and evaluate its performance compared to a number of high-end cards currently available.  We'll also take an approach to performance based on a system with a mid-range CPU to help the average user ascertain whether the purchase of a premium video card will pay full dividends in the end.
 

ASUS EN8800GTX 768MB DDR3 Specifications
Specifications
Graphics Engine
GeForce 8800GTX

Video Memory
768MB DDR3

Engine Clock
575MHz

Memory Clock
1.8GHz (900MHz DDR3)

Memory Interface
384-bit

Max Resolution
Up to 2560 x 1600

Bus Standard
PCI Express X16

VGA Output
YES, via DVI to VGA Adapter

HDTV Output
YES, via HDTV Out cable

TV Output
YES, via S-Video to Composite

Dual DVI Output
YES

HDCP Support
YES

Adapter/Cable Bundled
DVI to VGA adapter
Power Cable*2
HDTV-out cable

Software Bundled
3D Game: Ghost Recon, GTI Racing
3Dmark06
ASUS Utilities & Driver

Note

Card Size: 10.5 inch length, 4.97 inch width, 1.43 inch height
6 pin power connector * 2 inside the box
Minimum 450W or greater system power supply (with 12V current rating of 30A)

ASUS Exclusive Innovations

HDCP Compliant:  Allow playback of HD DVD, Blu-Ray Disc and other protected content at full HD resolutions

Built for Microsoft Windows Vista

ASUS Splendid:  Watching movies on PC is as good as on Top-of-the-line consumer television

ASUS Video Security Online:  Keep an eye on your home at all times no matter where you are

ASUS Game LiveShow:  Stream live gaming action onto the internet and share with other gaming enthusiast

ASUS Game Replay:  Recording gaming action and strategy into MPEG4 files to share with other gaming enthusiast

ASUS Game Face Messenger:  Easy IM and live game conference in any PC games

ASUS OnScreen Display:  Adjust the fame settings and enhance gaming experience without leaving the game

Graphics GPU Features

NVIDIA GeForce 8800GTX

Built for Microsoft Windows Vista

NVIDIA SLI Technology ready

NVIDIA unified architecture with GigaThread technology

Full support for Microsoft DirectX10.0 and Shader Model 4.0 enables stunning and complex special effects

OpenGL2.0 support

NVIDIA Quantum Effects Technology

True 128-bit floating point high dynamic-range (HDR) lighting

Two dual-link DVI outputs support two 2560x1600 resolution displays

I/O Specification
PCI-Express
HDCP Compliant
TV-Out
HDTV-out
Dual DVI-I
VGA



The EN880GTX's accessory bundle and packaging is comprehensive.  Along with the card itself, ASUS dropped in some essentials and extras to complement the card nicely.  To start, ASUS provided two CDs, one with drivers and the other including proprietary ASUS utilities, such as GameFace and LiveShow, which are further covered in the specifications above.  Additionally, ASUS included a copy of 3DMark06 for personal benchmarking as well as two games, Ghost Recon: Advanced Warfighter and GTI Racing. 

  

The package comes with power adapters to convert Molex 4-pin to 6-pin PCI power connections, which require a total of four Molex leads from the PSU.  There was also a DVI to VGA adapter for connecting the card to an analog monitor and an component video cable was included as well to support other types of mainstream HDTV connections.

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Close Up: ASUS EN8800GTX/HTDP/768M

ASUS EN8800GTX/HTDP/768M
Close Up

The ASUS EN8800GTX comes with a GeForce 8800GTX GPU (G80) at its core and doesn't deviate from NVIDIA's reference design.  This PCI Express X16 based graphics card comes clocked at 576MHz and is backed by a hefty 768MB of GDDR3 memory.  With the memory clocked at 1.8GHz (900MHz DDR), over its 384-Bit memory interface, the EN8800GTX can deliver an impressive 86.4GB per second of bandwidth. 

  

The power requirements of the EN8800GTX may be demanding for some, with a minimum of a 450W PSU being recommended that can deliver 30A to two 12V rails.  With a peak draw of 185W, the EN8800GTX can consume as much power as a basic desktop PC, so a solid power source is key.  If using the adapters included in the package, four Molex connectors are needed, which may pose an inconvenience to some with lesser PSUs.

The PCB of the EN8800GTX is very long, measuring over 10" in length.  This also can be a problem for those with a mid-ATX case as even larger cases can be a challenge with a card of this size.  Case in point (no pun intended), when installing the EN8800GTX into larger tower such as the Thermaltake Tai Chi, installation of hard drives in the lower cage became an issue and all cabling needed to be removed in order to safely install the card without damaging it or surrounding components.  It's not a huge issue, but extra consideration needs to be made before simply dropping the card into a system and firing it up. 

  

The EN8800GTX comes with two dual-link DVI connectors and also support for both TV and HD outputs as well.  Another item of question, which we covered in our GeForce 8800GTX and GTS launch, was the card's two SLI connectors.  At this stage of the game, either connector will work while the second is reserved for potential future technology where NVIDIA may implement enhancements that require a second bridge connection.  We also recommend reviewing our launch article for full coverage of the GeForce 8800 series architecture, technology breakdown and vital statistics.

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Performance Comparisons with 3DMark06 v1.1.0

The HotHardware Test Systems
AMD Athlon 64 X2 Powered
Hardware Used:
Processor:
AMD Athlon 64 X2 4600+
2.4GHz x 2

Motherboard:
ECS KN3 SLI2 Extreme
nForce4 SLIX16 chipset

Graphics Cards:
ASUS EN8800GTX
NVIDIA GeForce 7950GX2
NVIDIA GeForce 7900GTX x2
ASUS EAX1950CrossFire

Memory:
2048MB PQI PC24200 Turbo RAM
CAS 3

Audio:
Integrated on-board

Storage:
Western Digital "Raptor" 74GB
10,000RPM - SATA
Relevant Software:
Windows XP Professional SP2
DirectX 9.0c (August Redist.)
nForce Drivers v9.35

NVIDIA Forceware v93.71/97.44
ATI Catalyst v6.12

Benchmarks Used:

DirectX
3DMark06 v1.1.0
F.E.A.R. v1.08
Half Life 2: Lost Coast
X3: Reunion

OpenGL
Quake 4 v1.02*
Prey*

* - Custom Test (HH Exclusive demo)

 

Performance Comparisons with 3DMark06 v1.1.0
Details: http://www.futuremark.com/products/3dmark06/

3DMark06
3DMark06 is the latest addition to the 3DMark franchise. This version differs from 3Dmark05 in a number of ways, and now includes not only Shader Model 2.0 tests, but Shader Model 3.0 and HDR tests as well. Some of the assets from 3DMark05 have been re-used, but the scenes are now rendered with much more geometric detail and the shader complexity is vastly increased as well. Max shader length in 3DMark05 was 96 instructions, while 3DMark06 ups the number of instructions to 512. 3DMark06 also employs much more lighting, and there is extensive use of soft shadows. With 3DMark06, Futuremark has also updated how the final score is tabulated. In this latest version of the benchmark, SM 2.0 and HDR / SM3.0 tests are weighted and the CPU score is factored into the final tally as well.

Starting with synthetic testing, we see that the ASUS EN8800GTX was the top performer of the single cards tested in each of the 3DMark06 components.  With the Default test, the ASUS EN8800GTX even topped two GeForce 7900GTX's in SLI mode.  In SM 2.0 testing, the scores were identical whether we were running one or two 8800GTX's in SLI with the GeForce 7900GTX SLI configuration trailing close behind.  With SM 3.0 / HDR testing. the ASUS EN8800GTX was the clear winner, topping everything but the dual GeForce 8800GTX's in SLI mode.

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Performance Comparisons with Half Life 2: Lost Coast

Performance Comparisons with Half Life 2: Lost Coast
Details: http://www.half-life2.com/
Half-Life 2:
Lost Coast
Thanks to the dedication of hardcore PC gamers and a huge mod-community, the original Half-Life became one of the most successful first person shooters of all time. So, when Valve announced Half-Life 2 was close to completion in mid-2003, gamers the world over sat in eager anticipation. Unfortunately, thanks to a compromised internal network, the theft of a portion of the game's source code, and a tumultuous relationship with the game's distributor, Vivendi Universal, we all had to wait until November '04 to get our hands on this classic. In this test we benchmarked the add-on 'Lost Coast' at 1280x1024 and 1600x1200 with 4X Anti-aliasing and 16X Anisotropic Filtering enabled, using the built-in video stress test.

 

Half-Life 2:  Lost Coast proved to be a fairly level playing field for all of the cards tested.  All scores were quite close, with the ASUS EN8800GTX coming in as the slowest of the bunch.  Surely drivers will have an effect on the results, but what is more of a factor is CPU limitation.  In all cases, each card had no real difficulty churning out the frames with this game.  Surely, if our test monitors could exceed 1600x1200, we'd see more variations at higher resolutions.  As it stand now, with a mid-range CPU, such as our Athon 64 X2 4600+, you won't gain much performance with this particular game unless you can push your monitor into much higher resolutions.

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Performance Comparisons with F.E.A.R

Performance Comparisons with F.E.A.R
More Info: http://www.whatisfear.com/us/

F.E.A.R
One of the most highly anticipated titles of 2005 was Monolith's paranormal thriller F.E.A.R. Taking a look at the game's minimum system requirements, we see that you will need at least a 1.7GHz Pentium 4 with 512MB of system memory and a 64MB graphics card in the Radeon 9000 or GeForce4 Ti-classes or better, to adequately run the game. Using the full retail release of the game patched to v1.07, we put the graphics cards in this article through their paces to see how they fared with a popular title. Here, all graphics settings within the game were set to their maximum values, but with soft shadows disabled (Soft shadows and anti-aliasing do not work together currently). Benchmark runs were then completed at resolutions of 1,280x960 and 1,600x1,200, with 4x anti-aliasing and 16x anisotropic filtering enabled.

 

F.E.A.R. proved more taxing than Half-Life 2: Lost Coast at common resolutions, but we still saw limitations.  In the single card configurations, the ASUS EN8800GTX was the top performer, rivaling dual GeForce 7900GTX cards in SLI mode.  When we added a second GeForce 8800GTX to the mix for SLI testing, we saw very little measurable gains.  At this juncture, if your LCD or CRT max resolution is 1600X1200, most current game engines won't be able to tax a pair of GeForce 8800 GTX cards in SLI.  So unless, an LCD panel upgrade is in your future, save your pennies on that second GF 8800 GTX card, at least until higher-end DX10 titles hit the scene.

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Performance Comparisons with Prey

Performance Comparisons with Prey
Details: http://www.prey.com/

Prey
After many years of development, Take-Two Interactive recently released the highly anticipated game Prey. Prey is based upon an updated and modified version of the Doom 3 engine, and as such performance characteristics between the two titles are very similar.  Like Doom 3, Prey is also an OpenGL game that uses extremely high-detailed textures and a plethora of dynamic lighting and shadows.  But unlike Doom3, Prey features a fare share of outdoor environments as well.  We ran these Prey benchmarks using a custom recorded timedemo with the game set to its "High-Quality" graphics mode, at resolutions of 1,280 x 1,024 and 1,600 x 1,200 with 4X AA and 16X anisotropic filtering enabled simultaneously.

 

Our custom Prey demo proved the most taxing benchmark we've tested in this review thus far. With the ASUS EN8800GTX running solo, it ran over 20FPS faster that the GeForce 7950GX2 and topped the 7900GTX's in SLI mode by 3-7FPS.  We managed to add an additional 22 FPS at 1280x1024 when running the ASUS EN8800GTX in SLI mode and 31FPS at 1600x1200, which still doesn't scale to its 2X potential and further demonstrates a degree of CPU limitation in this test.

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Performance Comparisons with Quake 4

Performance Comparisons with Quake 4
Details: http://www.quake4game.com/

Quake 4
id Software, in conjunction with developer Raven, recently released the latest addition to the wildly popular Quake franchise, Quake 4. Quake 4 is based upon an updated and slightly modified version of the Doom 3 engine, and as such performance characteristics between the two titles are very similar.  Like Doom 3, Quake 4 is also an OpenGL game that uses extremely high-detailed textures and a ton of dynamic lighting and shadows, but unlike Doom3, Quake 4 features some outdoor environments as well. We ran this these Quake 4 benchmarks using a custom demo with the game set to its "High-Quality" mode, at resolutions of 1,280 x 1,024 and 1,600 x 1,200 without anti-aliasing enabled and then again with 4X AA and 8X aniso enabled simultaneously.

With our custom Quake 4 demo, we continued to see a similar trend, where the ASUS EN8800GTX was the faster card of all models tested.  We also continued to see where the advantages of SLI are limited by the rest of the system.  What is notable is how consistently the GeForce 8800GTX based card easily beats a GeForce 7950GX2 as well as two 7900GTX's in SLI mode.  Running the ASUS EN8800GTX SLI mode registered minimal gains at the resolutions tested.

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Overclocking: ASUS EN8800GTX/HTDP/768M

In our final segment, we spent a few moments tweaking the ASUS EN8800GTX to see what added power was hiding under the hood.  In the end, our experience wasn't too bad. 

Overclocking: ASUS EN8800GTX/HTDP/768M
(Fast 3D Video Cards) + Overclocking = Even Faster Cards

 

Starting out with a core speed of 576MHz, we manage to add 49MHz, topping out at a stable 625MHz.  With the card's GDDR3 memory, we also had good luck, managing to raise the speed from a default of 1800MHz DDR up 100MHz to 1900MHz DDR.  Once the peak stable speeds were determined, we ran another round of F.E.A.R at both resolutions to see what additional performance we could gain.  At 1600x1200, we added 6 FPS while tacking on 7 FPS at 1280x1024.  To truly enjoy the full benefits of our efforts, higher resolutions and a more powerful CPU are surely going to help unlock the full potential of the ASUS EN8800GTX, but these overclocks did result in a minimum boost of 8%.

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Performance Summary and Final Comments

Performance Summary: In virtually all tests, the ASUS EN8800GTX was the top performer. 3DMark06 did the best job at demonstrating the performance potential of all cards tested whereas Half-Life 2: Lost Coast showed us where other factors, like CPU speed for example, can hold back this powerhouse from realizing its fullest performance potential.

As we bring this review to a close, there are a couple of things to consider.  First and foremost, there is no arguing that the ASUS EN8800GTX is built with the most powerful GPU currently available on the market today.  This card barely broke a sweat in a mainstream system, and when it did appear to slow down a bit, all cards performed on roughly the same level, showing other factors were coming into play.  At first we were ambivalent about these results, questioning whether a more powerful CPU should have been used or a monitor capable of higher resolutions.  In the end, we decided that these tests do have merit.  There is no doubt that with a premium class CPU installed, and/or a monitor capable of higher resolutions, we would be able to better demonstrate the differences between all of the cards tested and we would also be able to better show the benefits of SLI as well.  But then again, that is what we did in our launch article back in November.  With the results achieved in this particular article, we were able to address users with more affordable CPUs and monitors where resolutions don't reach much beyond 1600x1200.  What this shows is that the ASUS EN8800GTX, or any GeForce 8800GTX for that matter, is a killer gaming card that is best enjoyed with other hardware in its class, otherwise you might be getting a bit too much muscle.  It's like dropping the engine of a Ferrari in the common SUV, you'll get a lot of muscle but you won't be doing 300MPH any time soon. That is, until more DX10-class titles hit the market.  In the mean time, what's more interesting perhaps is turning up AA and Aniso Filtering to the max and enjoying as much eye candy as you can get with this card.

Selling in the ballpark of $595 - $629, the ASUS EN8800GTX doesn't come cheap, and we've see similar models for up to $60 or $80 less.  Regardless, this card will pay handsome dividends when installed in a system with the power to complement it.  On the flip-side of the equation, if the video card costs more than the hardware in your system, you might be throwing cash away.  In that case, it may be wise to save a few dollars and set your sights on a card that might be more suited to your current hardware, such as an Asus EN8800GTS which sells for $200 less and will still bring potent DirectX 10 capabilities to your system.

  • Solid Performance
  • SLI
  • DirectX 10 Ready
  • Great Retail Bundle
  • Excellent Overclocker
  • Requires premium hardware to fully appreciate
  • Requires two PCI Power Connectors
  • Runs HOT
  • A Bit Pricey

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