In this next set of tests, we continued with some more high-resolution in-game benchmarking with Enemy Territory Quake Wars and Unreal Tournament 3. We maximized the in-game graphics options with both game and cranked the resolution up 1920x1200. With ETQW, 4X anti-aliasing and 16X anisotropic filtering were enabled as well.
Both Enemy Territory Quake Wars and Unreal Tournament 3 showed a marked performance improvement when running on the Core i7 platform with either 3-Way GeForce GTX 280 SLI or a Radeon HD 4870 X2 CrossFireX configuration. As we stated on the previous page, however, although both graphics configurations were faster overall, expect even more performance with future driver releases.