For our next set of tests, we moved on to some in-game benchmarking with the Crysis SP demo and Enemy Territory: Quake Wars. When testing processors with Crysis or ET:QW, we dropped the resolution to 800x600, and reduced all of the in-game graphical options to their minimum values to isolate CPU and memory performance as much as possible. However, the in-game effects, which control the level of detail for the games' physics engines and particle systems, are left at their maximum values, since these actually do place some load on the CPU rather than GPU.
Gaming frame rates, at least, are more favorable to the ASUS Striker II Formula and seeing as how this is a product of the "ROG" line that's probably a good thing. In Crysis, the Striker II edged out the Blitz motherboard by just under a frame. The roles were reversed in Enemy Territory: Quake Wars, however, with the Blitz taking the lead by just over two frames. In both gaming engines, the 680i board placed last.