Items tagged with VR

Google's contribution to the virtual reality market so far has been a blueprint for a low-cost viewer that users can can construct at home out of cardboard and a few other parts. It's a thumbing of the nose to the high priced competition—Oculus Rift sells for $599, and you need a relatively powerful PC to run it—but it's not Google's only play. The Mountain View company is said to be cooking up a second generation viewer, one that's much more sophisticated than a cardboard contraption.Earlier in the week, it was rumored that Google's next generation VR headset would feature a plastic chassis and... Read more...
If there's to be an era of virtual reality, it likely begins this year, coinciding with the launch of the Oculus Rift and HTC Vive, the two most high-profile VR headsets up to this point. However, Oculus and HTC aren't the only players—it's said that Google is working on a higher-end successor to Cardboard, it's cheap and chintzy (but effective) viewer for experiencing virtual reality on mobile devices.The next version will be an upgrade in every way, including form factor (it will be a headset instead of a handheld viewer) and additional support for Android. It will feature a plastic chassis instead... Read more...
We've been hearing about modern virtual reality (VR) for what seems like forever, but with some leading headsets soon to launch, 2016 is shaping-up to be a pivotal year for the technology. That being the case, if you think you've been hearing about VR quite a bit up to this point, to quote Bachman Turner Overdrive, "You ain't seen nothing yet." The biggest concern most VR enthusiasts have currently is the lack of content, or at least the lack of high-quality content. It's hard right now to find the great stuff amongst all the lackluster demos and use cases, although the situation will of course... Read more...
In advance of what's sure to be a barrage of VR-related product hitting the market over the next couple of months, a VR-focused conference took place last week in Los Angeles. Appropriately called VRLA, this conference covered all things current and up-and-coming revolving around VR. It also included presentations from notable people in the industry, including AMD's Roy Taylor. AMD had lots to talk about at VRLA, with the overall theme being that the company is ready to take this market head-on. It already offers graphics cards that are capable of delivering a compelling VR experience, and on the... Read more...
There's little doubt that Apple has a bit of an interest in virtual reality, but there hasn't been much proof up to this point that the Cupertino company has been planning to take that interest one step further. Well, according to Financial Times, Apple is indeed en route to deliver a VR product to market, and has assembled a large, experienced team, to see it through. The report says that Apple has plucked some VR talent from Microsoft's HoloLens team, as well as from Lytro, the company that gave us our first light-field camera. Beyond that, we learned only last week that Apple has also brought... Read more...
Do you think maybe companies are super excited about the prospects of virtual reality? Samsung certainly is, and its efforts aren't stopping at the Gear VR headset it sells, either. Looking at the content creation side of things, the South Korean electronics maker is opening a studio in New York to produce unique programming and to connect a variety of industry players, including filmmakers, content developers, and industry influencers. Samsung isn't saying a whole lot about its "Samsung Studio" venture, which it announced at the Sundance Film Festival. Only minor details are available—Samsung... Read more...
If you have even a passing interest in technology, then you've likely heard about the recent advances in virtual reality. It's the hottest topic in tech right now, particularly as Oculus and HTC ready the release of their respective headsets, and it's drawing in players both big and small. With regards to the former, Apple just added a major player to its ranks.His name is Doug Bowman and prior to joining Apple, he worked as a computer science professor at Virginia Tech. Bowman was also the director of the school's human-computer interaction center, a position he held for five years before taking... Read more...
In this latest episode of HotHardware’s Two And A Half Geeks, Dave, Paul and Marco talk about some of the best technology we saw at CES, including OLED-equipped notebooks from Lenovo, HP, and Alienware, the latest VR experiences, Self-Driving Cars, Killer PCs and more... Show Notes: 02:35 – VR Experience With NVIDIA and HTC Vive 13:05 – NVIDIA Announced Drive PX 2 Autonomous Driving Computer 16:54 – Intel’s Next-Gen Compute Stick Bulks Up With Core m3 and Core m5 Processors 22:00 – Hands On With Intel’s Skylake Powered NUC Mini-PCs 27:50 – AMD Reveals... Read more...
When it comes to virtual reality technologies, the consensus is that seeing is believing. However, VR isn't just about treating your eyeballs to a plethora of realistic visuals, it's about bombarding the senses as a whole for a truly immersive experience. With that goal in mind, Google today announced the addition of spatial audio support to its Cardboard SDKs for Unity and Android. What spatial audio does is allow users to hear where sounds are coming from. It goes beyond simple left and right side audio and attempts to let developers produce sounds the say humans actually hear it, including above,... Read more...
Clay Bavor - left (Image Source: eVRydayVR)      It looks as though everyone wants a hand in the burgeoning virtual reality (VR) scene these days. Facebook has the Oculus Rift under its wing, Sony has the PlayStation VR, HTC and Valve are cooking up Vive, and Microsoft is testing the augmented reality waters with HoloLens. Google’s only consumer-focused entry into VR thus far has been the uber-cheap Cardboard Viewer, which works in conjunction with your smartphone. However, Google is looking to step up its efforts in VR, CEO Sundar Pichai has tapped a veteran Googler,... Read more...
We got a great hands-on look at the HTC Vive last week at CES and were wowed by the immersive demos (some of which didn’t play so nicely with our own Marco Chiappetta). After informing us last month that shipments of the consumer version of the Vive would be delayed until April, HTC CEO Cher Wang revealed that pre-orders for the VR headset will actually commence on February 29th. While we now have a pre-order date set in stone along with an April timeframe for shipments, the only big thing left to reveal is the price. Oculus shocked and disappointed many potential customers when it announced a... Read more...
We covered a lot of miles at CES 2016 this year, our fitness trackers often chirping "success" rather early in the day, but we saw a lot of people and a lot of tech gear in our travels. Some of it was hot - damn hot - some of it, not so much. There were some recurring themes this year, as with every year at CES it seems. The hot topics and trends this year were autonomous cars, virtual reality, more thin and light computing and of course more powerful gaming gear. Every Tech Web publication has its own short list of the best products showcased at CES 2016. We're going to run down our top 10 products... Read more...
EVGA set up shop in a swank suite at the Bellagio Hotel a short distance away from the craziness of the Las Vegas Convention Center, to display its latest products to CES attendees. As you’d expect, EVGA had a wide array of motherboards and NVIDIA GPU-based graphics cards on hand, including a custom GeForce GTX 980 Ti geared for the upcoming wave of VR gear, but the company also revealed some upcoming products that have nothing to do with graphics.     Some of EVGA’s high-end, custom GeForce GTX cards were displayed in a glass case, with a trio of EVGA’s custom SLI bridges... Read more...
Oculus starting accepting pre-orders for its Rift VR headset yesterday, though at a price many weren't expecting. At a dollar shy of $600, sticker shock reverberated through the Internet community, and not without reason -- Oculus founder Palmer Luckey commented just a few months ago that Oculus Rift would be in the "ballpark" of $350, setting up what would turn out to be an unreasonable expectation. So what happened? In a Reddit AMA, Luckey apologized for the disparity and explained that his "ballpark" comment was made in haste. At the time he, he was trying to dispel the notion that Oculus Rift... Read more...
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