Items tagged with Project Offset

After Intel canceled Larrabee and announced it would repurpose the project for high-performance computing, little was said of what would happen to the company's various gaming-related IPs. It's therefore somewhat surprising to hear that Havok, the physics SDK developer Intel bought several years ago, has recently acquired Trinigy and that company's Vision Engine. The Vision Engine is a cross-platform development environment that supports Windows (DX9-11), the XBox 360, PS3, Wii, and the upcoming PlayStation Vita; iOS and Android support are both supposedly coming soon. The company claims that the... Read more...
When we last checked in on Project Offset, the visually impressive game was facing an uncertain future. Intel recently released an update on PO's development status, but unfortunately it's not what we were hoping for. Having completely abandoned Larrabee as a GPU product, Intel saw no further reason to keep the dev team around. When queried, Intel told BigDownload the following: Intel purchased Offset Software to improve our game development knowledge-base and to further Intel's visual computing technology development expertise, helping the company offer robust products, support, and tools to customers.... Read more...
If you've never seen the work coming from the dev team behind Project Offset, the game engine Intel bought several years back, you really ought to take a look. While the game has been under development for over five years, Intel bought the firm two years ago and devoted a significant amount of energy towards positioning Project Offset as the showcase engine for what Larrabee could do. With Larrabee, if you recall, Intel was pushing the idea that real-time raytracing (RTRT) could replace traditional rasterization in 3D gaming. ATI and NVIDIA never took too kindly to the idea; the result was quite... Read more...