Items tagged with Game developers

Working in game development isn't for the faint of heart. The industry is notorious for poor work/life balance, with some projects left on "crunch time" -- 12-16 hour days, 6-7 days a week -- for months. Visibility into why such situations exist is often limited to anonymous blogs and spouse reports; one woman made waves back in 2004 when her ea-spouse LiveJournal (we didn't call them blogs back then) made waves with reporters and within the company itself. Glassdoor is a website that tries to give would-be employees of various companies insight into how they function by offering current or former... Read more...