Diablo III is the sequel to one of the most popular games of all time; its launch on May 15 could cripple college graduation rates, triple the number of insomniacs worldwide, and slash national productivity. Believe us--we know. We've spent about six weeks with the beta and have just recently escaped from Khanduras to detail our findings.
This time, there's a twist, however. Our preview is written in two parts; a big-picture examination of the game and a fine-grained, behind-the-scenes look at how Diablo 3 deals with some of the problems and design flaws endemic to its predecessor...
Seeking Sanctuary: The Definitive Diablo III Preview

Marco Chiappetta
Marco's interest in computing and technology dates all the way back to his early childhood. Even before being exposed to the Commodore P.E.T. and later the Commodore 64 in the early ‘80s, he was interested in electricity and electronics, and he still has the modded AFX cars and shop-worn soldering irons to prove it. Once he got his hands on his own Commodore 64, however, computing became Marco's passion. Throughout his academic and professional lives, Marco has worked with virtually every major platform from the TRS-80 and Amiga, to today's high end, multi-core servers. Over the years, he has worked in many fields related to technology and computing, including system design, assembly and sales, professional quality assurance testing, and technical writing. In addition to being the Managing Editor here at HotHardware for close to 15 years, Marco is also a freelance writer whose work has been published in a number of PC and technology related print publications and he is a regular fixture on HotHardware’s own Two and a Half Geeks webcast. - Contact: marco(at)hothardware(dot)com