

"At its core, Warcraft is a fantastic, action-packed story. I am thrilled to work with such a dynamite production team to bring this project to the big screen."That's all true, but that doesn't guarantee a blockbuster box office take. What does guarantee that is the massive following of the game.
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This is so sad...Why do we need games in theaters. Embarrassing. |
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These movies actually wouldn't be horrible if they left fantasy with animated instead of always going to live action... I mean the shear amount of special affects required to make the movie any good wouldn't leave much room for actual actors. |
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I totally agree. For a real actor to pull off something that has been animated all its product life it's a pretty tall order. |
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Huh. No wonder those Goblins have been asking Saunders which side is his best side lately. I know it's going to be effects-driven, but there is some hope. The Gollum character from the Lord Of The Rings movies (and no, they weren't based on the LotR MMORPG) was a gifted actor, Andy Serkis. His motions were captured to form the basis for the corrupted Hobbit, making the character more vivid than the traditional all-digital approach. I have to wonder, though: Will the WoW gamers willingly give up two hours of play time to watch a movie? Maybe if they streamed it online so you could watchi it while on those long Gryphon flights... |