Rage Debut Marred By Performance Issues, Dubious Reviews

Rage Debut Marred By Performance Issues, Dubious Reviews

id Software's Rage has launched for PC and the various consoles, but the game comes loaded with a laundry list of issues. Most of the graphical problems appear to affect ATI users, but not all--texture pop-in is reportedly a huge issue for both Nvidia and ATI. Texture pop-in, for those of you who've somehow missed the phenomenon, is that split-second delay between pig-ugly visuals and actual graphics that's invaded PCs since console ports became the norm. We've borrowed a pair of screenshots from Duke Nukem Forever, where the effect was particularly egregious, to illustrate.





ATI released a Rage performance driver, then yanked it and released a new Rage performance driver, claiming that the first package contained an old OpenGL driver that was causing a lot of the problems. If you decide to grab the game and own a Radeon, make sure you've downloaded the latest software. Graphical issues (according to the Steam forums) include:

  • No Custom settings for Video Cards
  • No Console command Read here to enable the console key: http://forums.steampowered.com/forum….php?t=2154191 & via config file here http://forums.steampowered.com/forum…7&postcount=89
  • No Vsync options – Results in screen tearing – Forcing Vsync causes the game to crash the drivers and game(AMD)
  • Unable to skip intros??? To disable the intro videos put this “+set com_skipIntroVideo 1″ in the launch options of Rage Via Steam.
  • Mouse acceleration?
  • Can’t use Crossfire or SLI..
  • Bad FoV for PC’s – Short-term solution: FOV adjustment howto
  • Bugs:
  • Texture Streaming is bad and slow resulting in always reloading the same textures thus causing the textures popping in effect – http://www.youtube.com/watch?v=N7Ch6TX-Cbs&hd=1
  • Missing/blinking textures…
  • Game crashes when exiting the Arc.
  • LoD issues(popins dispersing items)
  • Crashing after intro video
  • Audio stuttering and not blending properly.
  • Occasional Artifacts appearing- http://img812.imageshack.us/img812/9…0322215294.jpg
  • Low Frame rates with occasional fps spikes
  • Loading saves causes videocard drivers to crash…
  • Game Fails to start with error code #51. (thanks to RockPaperShotgun for compiling this list)

We Haven't Even Mentioned The Game Ye


Even flying cars may not be enough to save it

Game reviews (most, though not all, are based on the XBox version) vary widely. One thing everyone agrees on--the game is short. Playtime is in the 8-10 hour range according to reviews, even if one goes to the trouble to complete every side-quest. Joystiq writes "Id's labor feels like a scaffolding for a game of bolder ideas, ideas which, for whatever reason, aren't realized." Ars Technica's Ben Kuchera is more scathing: "Imagine Borderlands with the fun stripped out, or Fallout without actual choice, characters, or consequences... This is a great tech demo for the engine, and that's all. It's merely competent, but never special."

PSXExtreme, to be fair, rates the game a 9.2 and states that while Rage "doesn't really do anything new...  But what it does do is pretty damn incredible." Gamespot comes down somewhere in the middle, with an 8.0 rating. Between the mass of graphics issues and the poor ratings, it's hard to see Rage as more than a let-down. We'll have our own take on the game ready in the not-too-distant future, but with a title this hot, wanted to get the word out as early as possible.
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"How could a company like ID Sofware make such a mistake in releasing one of the most anticipated games as an unfinished product. What happened to the thorough testing. All this makes it sound like its a straight console port with enhance PC features that failed to work proper on the PC side.'

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I am disappoint.

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Oh no, how could they.........please. Everyone knows that id makes their money from selling engines and i.p. Did you really think that they manage to stay in business releasing one game every 5 or 6 years? And yes, this is just a tech demo......they don't care about this game (Do you see the words Doom or Quake or Wolfenstein anywhere?) but all that aside, it's still pretty cool. I downloaded it last night (you think id cares,no, quakecon is a huge pirate-fest) and i was enjoying it. there are a few issues, but no worse than any other new game, and unlike other companies, id will actually fix them. This is one of the reasons i hate the merging of PC and Console gaming so much......PC gamers whining like some limp-wristed Xbox player........deal with the problem, or fix it yourself.......Rage is highly modable, and it's just an engine test for the next Doom or Quake anyways.

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Well keep in mind that they were forced to produce for consoles instead of the PC, so there's bound to be some issues in terms of scales.

And let's not forget that even the first of the iD games contained bugs (especially the timidly received Doom 3, which had a number of patches released.) Don't assume that every game is going to be perfect out of the date, not everyone can find every bug which pops up.

In any case, I'm not worried about this the least bit. I'm sure that all bugs will be fixed with patches like all the other games released. Besides, anybody notice how all of the bugs revolve around the graphics rather than the gameplay... I mean whatever happened to anybody paying attention to gameplay bugs?

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Ouch ID software I would have though better of you. I will be waiting for this game along with Duke Nukem to hit the bargain bins. I am glad the short gameplay is at least fairly good and the engine is nice.

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8-10 hours is way too short :(  I have been looking forward to this game for quite some time.  Still I will wait until I play it myself and give it a chance. 

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