New "Remastered" Doom 3 For Decrepit Xbox, PS3 Features Same Mediocre Gameplay, Lousy Design

New "Remastered" Doom 3 For Decrepit Xbox, PS3 Features Same Mediocre Gameplay, Lousy Design

Bethesda Softworks, designers and distributors of normally excellent titles, are bringing out a "new" version of Doom 3, Doom 3: BFG. The new package includes "remastered" graphics (more on that gem in a moment), the Doom 3: Resurrection of Evil add-on, seven new levels thrillingly titled "The Lost Mission" and support for 3D, 5.1 surround, a checkpoint save system, some improved lighting, and the first official implementation of the Duct Tape mod, which allowed you to simultaneously see the game and shoot things. You also get Doom and Doom 2.

Be still my heart.

If you're one of the six people who game in 3D, wanted to play Doom 3 on a PS3 but never got the chance, or need a 5.1 speaker surround system to find targets that invariably pop into the corridor you just cleared, this is your lucky day. For everyone else, meh.


Look at my blockies!

Let's start with the "remastered" graphics. The term itself is being inaccurately applied; remastering refers to the process of digitally improving an original analog source whose quality has degraded or that may have been flawed. You don't "remaster" a game.

With that said, the version of Doom 3 id Software built for the original Xbox was a far cry from the PC version; the GF3-era GPU inside Microsoft's first console couldn't handle the necessary levels of detail to make the two comparable. When Bethesda says this new version is remastered, however, what they really mean is "Looks great by 2004 standards."


I work out!

The problem here is simple. The GPUs embedded in both the Xbox 360 and PS3 aren't that much more powerful than the high-end GPUs that were available when D3 first shipped. Doom 3 was the Crysis of its day -- you needed a powerful PC to run it -- and as a result, there's just not much more you can do to make it look better on six year-old hardware. No amount of lighting tweaks can change the blurry textures or low creature geometry. It's not even clear if these new versions are even up to full PC detail levels.

Then there's the game. Doom 3 attempted to create a scary story by grafting parts of System Shock into a stealthier experience and instead turned the whole title into a turgid mess. You spend the vast majority of the game in tightly confined mazes and narrow corridors. Monsters constantly pop in from areas and approaches you just came through. Any squad mates or story sequences you encounter invariably take place behind glass walls or over view screens.  



It was Doom 3 that cemented id Software's reputation for building great engines, but weak games. Rage, which launched nearly a year ago, singularly failed to address that problem.

The worst thing about this announcement is that it could've been awesome. A new Doom / Doom 2 would be a pair of games worth buying, provided they made only minimal alterations to allow for looking around and jumping. A real remastered Doom 3 with a significant overhaul attached could actually make the game fun. Instead, we get a mediocre title with barely updated graphics with "new levels"apparently so boring, the best title Bethesda could think of was "The Lost Mission."
+1
+ -

The worst thing about the Doom series and most games of that genre is that the developers want you to play the game "in the dark." If I wanted to stare at a black screen for hours, I'd go turn off the TV and sit in the living room. There is *NO* point in graphics if they're so dark you can't see them without tweaking contrast and brightness up to what would eyeball-searing levels in a well-designed game (or a video player).

0
+ -

Console fail... At least they ported to the consoles instead of porting from consoles to PC.

0
+ -

Played Doom and loved it, played doom 2 and enjoyed it, started playing doom 3 and never finished it. Like Joel said, the game tried way to hard to be scary and ended up being boring and frustrating.

+1
+ -

I'm looking forwards to this, my PC in 2004 was low end, I was barely able to play Doom 3. My PC in 2012 is the SAME ONE. Now when I played Doom 3 I spent a LONG TIME trying to figure out how to register my joypad, I even called the company help line and they informed me that the game did not support joypad you had to sit at the computer and use a keyboard and mouse to play, up until that point I had never played a game using a keyboard and mouse other than "Typing Of The Dead". I managed to play through the entire game ONCE with a keyboard and mouse and I enjoyed the game immensely but I hated lack of control or sitting in front of a computer screen. I even contemplated buying an XBox just for this game. Now with a PS3 release next month, I'm excited, I'll be able to play the game from my couch with a controller in my hand. Oh and I have not played another PC game since then unless it has joypad support.

0
+ -

I don't care what anyone or any "critic" says. I loved the Doom series before and I've already pre-ordered this for my PS3. The only people that won't like this game are people that have never played any version of it in the past, or people who are graphic-junkies or audiophiles. I'm looking forward to playing it.

Login or Register to Comment
Post a Comment
Username:   Password: