
Fair enough, except Harmon says the lack of details in the failure report is maddening. He has no idea when Microsoft observed his app crashing (at startup, during a certain task, random, etc), what performance problems it noted, why if failed the Direct 3D test, and so forth.
"I still think that Windows 8 is a great opportunity for developers, but as it stands, they are in for a world of hurt in trying to get through that last hurdle. As a long-time Windows developer, I really hope that changes soon," Harmon says.
On the bright side, even though Harmon's own experience has been negative, he says that everyone he's talked with at Microsoft has been helpful.
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MS just want the apps to be stable, awesome for us customers :) |
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Then perhaps they should provide debug dumps or any feedback relevant to the issues. What they have in place is appears to be years behind the competition. This guy was rejected 6 times and only got his app accepted after Slashdot picked up the story and MS started getting bad PR. The guy didn't even change any code between the last rejection he received and MS finally accepting the app: http://themissingbit.blogspot.com/2012/10/windows-8-doesnt-want-your-app-try.html Ten will get you 20 that they have the approval process farmed out to people that can't communicate the problems they're experiencing in English. Or, that they get paid by the number of apps they review and there's no penalty for failing a legitimate app. |