


Actually games that use the television as more than a display may seem far-fetched, but the idea is on Intel's radar. Intel highlighted the 3D and HD capabilities of the new family, which includes support for hardware-level MPEG2, MPEG4 Part 2, VC-1, and H.264. Vikas Gupta, president of TransGaming, was also on hand to talk up the benefits of the Intel CE platform. "At TransGaming, we're in the business of enabling existing games to operate on alternative operating systems," said Gupta. "Since Intel CE processors run on Intel architecture, it's a fast and easy migration from the PC to the CE platform." |
Via: Intel | News Archive
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>> The fusion of the Internet and television, once thought to be as natural as peanut butter and chocolate, has proven to be a tricky problem for would-be content producers. I'm pretty sure that I know why that is: Every "product" has concentrated on how to make the most money off of the consumer instead of giving the consumer the most value possible. I'm not incredibly inclined to buy a product whose DRM cripples all the features that are new and innovative. Now... on to TransGaming: Though the article doesn't say it, this implies that the new Intel systems will be running Linux (TransGaming has also done Mac stuff, but that doesn't lend itself as readily to embedded systems). TransGaming forked Wine long ago and produces a version that is full of their own hacks and improvements. My experience with TransGaming wasn't the best, so I would recommend CrossOver or plain Wine before them, but I wish them success in their endeavor for the sake of the customers. More so, if any results actually make their way into the Wine tree. |
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I think Intel is missing the point yet again. The basic advantage of WebTV should be the availability of content on the viewer's schedule. Interactivity is great, but mostly when people sit down to watch TV...they want to sit and watch TV. |