Batman Arkham City Review, DX11 Explored

Batman: Arkham Asylum was one of the top hits of 2009... The best news about Batman: Arkham City is that it's a sequel that lives up to and even surpasses the original. AC's virtual world is roughly 5x larger than the environments of Arkham Asylum, but much smaller than a full-scale implementation of Gotham would've been.

Arkham City is a great game, period. It neatly refines, improves, and extends the original concepts; it's clear that the developers took the source material and elements seriously and set out to build a work of art. They did so. By all rights, Batman: Arkham City is Game of the Year material.

Unfortunately, what should have been a great experience has been substantially diluted by myriad delays, buggy launches, and continuing problems...

Batman Arkham City Review, DX11 Explored

Marco Chiappetta

Marco Chiappetta

Marco's interest in computing and technology dates all the way back to his early childhood. Even before being exposed to the Commodore P.E.T. and later the Commodore 64 in the early ‘80s, he was interested in electricity and electronics, and he still has the modded AFX cars and shop-worn soldering irons to prove it. Once he got his hands on his own Commodore 64, however, computing became Marco's passion. Throughout his academic and professional lives, Marco has worked with virtually every major platform from the TRS-80 and Amiga, to today's high end, multi-core servers. Over the years, he has worked in many fields related to technology and computing, including system design, assembly and sales, professional quality assurance testing, and technical writing. In addition to being the Managing Editor here at HotHardware for close to 15 years, Marco is also a freelance writer whose work has been published in a number of PC and technology related print publications and he is a regular fixture on HotHardware’s own Two and a Half Geeks webcast. - Contact: marco(at)hothardware(dot)com