Rage: The Tech Behind Id Tech 5

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id Software's long-awaited FPS Rage is set to ship in October. When it launches, it'll be the first game to feature id's newest graphics engine, dubbed id Tech 5. With expectations running high in the wake of the latest game trailer shown at QuakeCon last week, we've put together an article to examine the merits of both the game and the technology behind it.

Note:  Some of the big images in this article are quite large. This was done to make certain texture detail and rendering quality weren't adversely affected by JPEG compression.

The Game

   
Vehicular combat is a major part of Rage. The engine doesn't support tessellation, but character detail is good without it

Rage takes place in an alternate future in which the asteroid 99942 Apophis struck the Earth in 2029. Prior to the impact, governments created underground storage facilities to house the best and brightest of humanity and to safeguard technology that might be needed in the future. The Ark inhabitants were put into cryo-sleep, but the process didn't work as planned. When the player character awakens, he finds himself to be the only member of his Ark to have survived the process.



Rage shares certain thematic similarities with Bethesda's well-received Fallout 3 and Fallout: New Vegas, but approaches the post-apocalyptic wasteland from its own unique angle.

When the company built Rage, id eschewed the fairly common 30 fps standard for modern console games and went with a 60 fps target. Watch any Rage demo, or listen to id executives talk about the game, and you'll most likely hear 60 fps mentioned within minutes.



Rage is meant to be experienced one way—fast. It's refreshing to hear id talk about speed after Doom 3's somewhat slow pace and the ridiculous lack of light. This time around, neither issue is a problem; when company executives aren't talking about the game's speed, they're talking about its visuals. Screenshots of players and terrain both, bear out the company's claims.


In the wake of the Apophis impact, humanity finally develops flying cars

One caveat we will note is that previews and controlled game sessions don't always give an accurate impression of how much fun a game is (or isn't). We're willing to believe the hype when it comes to Rage's visuals and its speed--Carmack and the crew at id have decades of experience in 3D graphical design.  The company has also released a fair bit of information on how it optimized the game for different platforms in order to ensure it would run at 60 fps across the board. Even if the game's plot isn't Oscar-worthy, it'd scarcely be the first title where a paper-thin plot is cemented together with rock-solid gameplay and stunning visuals.

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I for one am jacked for this game when it comes out in a couple months!

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Really excited for when this one hits the market as well. I have been craving a good shooter lately and this one will keep me occupied with that until BF and COD. Some other great titles this month too look out for Deus EX, From Dust, and Bastion. Some great titles to hold me out until Sept 6th: DEAD ISLAND, woot!!

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id Tech 5 sounds pretty BA and the game looks pretty sweet as well. I like the idea of unique environments instead of seamless with dirt maps opens up a whole new can of worms. I'm also excited for DOTA2.....

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I'm more curious about the underlying technology and, I admit, about Doom 4. I loved the classic Doom series and loved the *look* of Doom 3, right up until I actually played the game. I'm hoping the next game will keep the fabulous monster design but offer gameplay and level interaction that doesn't scream 1997. Even the original Half Life offered better monster AI and team mechanics than D3, and I'd really like to see that change.

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Wow this might be the first game that looks like an RPG that isn't and i would like. RPG takes forever and is boring to me :P. This looks promising! So much good games coming out in the coming months! :D

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"Agreed with Inspector, RPG's have never ever caught my attention, except when someone launches me one Or I launch one at them(Get The Joke? RPG , No? OK) Anyhow, this game looks great , nice eyecandy, but I wont buy anytime soon, cause frankly, I'm quite tired of going after monsters and Zombies for the moment. All Eyes and Ears on Battlefield 3, just saw the Caspian Border Multiplayer Trailer and could not stop drooling."

-Optimus

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I waited for Duke to be released for a long time. Then I read some of the reviews and because most of them didn't like the game, I didn't buy it. (it was disappointing)

This game is probably the most interesting that I've seen since then.

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I've seen trailers about this and so far, any game that has this level of immersion has me excited. I've played Doom 3 with visual enhance and I'll admit, it is fun but with Id Tech 5 powering it and with the level of detail Id has inserted into it, I suspect Rage will be the most-wanted game of the year.

I'm interested in Doom 4 but I want to see something from it before I get excited about it.

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Skyrim is my most wanted game of the year but seeing as those are far off my next big game is Deus Ex in August followed by Dead Island early September.

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I am just glad to see ID coming out with something like this concept wise. I mean they came out with DOOM which is of course not the greatest now, but it was the standard at it's time which I remember well, as was Quake after it. So I am glad to see ID with something new. I might check it out, but I am currently in a beta which takes my attention when I have gaming time.

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