For our next set of tests, we moved on to some in-game benchmarking with Crysis and F.E.A.R. When testing processors with Crysis or F.E.A.R., we drop the resolution to 800x600, and reduce all of the in-game graphical options to their minimum values to isolate CPU and memory performance as much as possible. However, the in-game effects, which control the level of detail for the games' physics engines and particle systems, are left at their maximum values, since these actually do place some load on the CPU rather than GPU.
The Intel processors have a distinct advantage in our Crysis testing, where the Core 2 Quads and Core i7 maintain solid leads. But in F.E.A.R. the tables turn considerably and AMD's new baby takes the top spot.