Items tagged with Virtual Reality

A year ago at PAX Prime 2012, the Oculus Rift was a fusion of electronics, barely more than an idea and literally held together with duct tape. Even then it delivered an impressive demo running a VR-optimized, playable version Id Software’s Doom 3. What a difference a year makes. This year PAX Prime 2013 Oculus VR had an entire booth and a dozen stations for press and fans to check out the latest generation of the Oculus Rift technology. And clearly enthusiasm and excitement for the Oculus Rift is exploding. The line to try them was densely packed for the entirety of the show. The tape is gone and the Oculus Rift looks much closer to a final, polished product. It’s sporting a better... Read more...
A year ago at PAX Prime 2012, the Oculus Rift was a fusion of electronics, barely more than an idea and literally held together with duct tape. Even then it delivered an impressive demo running a VR-optimized, playable version Id Software’s Doom 3. What a difference a year makes. The Oculus Rift, circa 2012 at PAX Prime This year PAX Prime 2013 Oculus VR had an entire booth and a dozen stations for press and fans to check out the latest generation of the Oculus Rift technology. And clearly enthusiasm and excitement for the Oculus Rift is exploding. The line to try them was densely packed for the entirety of the show. The tape is gone and the Oculus Rift looks much closer to a final,... Read more...
The multi-year life cycle of today’s gaming console is seen as a speed bump to development by some – most notably Brendan Iribe, the CEO of Oculus VR. OXM recently talked to Iribe about the possibility of virtual reality headsets for consoles like the Microsoft Xbox One or Sony PlayStation 4, but it looks like Oculus is focusing on the PC, for now. Image credit: Oculus VR That’s not to say that Iribe doesn’t think the consoles could one day support virtual and augmented reality devices – but right now console life cycles can take the better part of a decade, where VR technology, being as young as it is, is growing at a breakneck pace. Iribe also points out that the... Read more...
Easily one of the more anticipated product launches is the Oculus Rift, a virtual reality headset that had a wildly successful Kickstarter campaign. Oculus VR managed to raise over $2.4 million on Kickstarter, well north or the company's comparatively modest $250,000 goal, and the money is still flowing in. Announced today, Oculus VR just closed a $16 million Series A round of funding co-led by Spark Capital and Matrix Partners. "Oculus began with a single mission: to put players inside the game," said Palmer Luckey, founder of Oculus VR and inventor of the Oculus Rift. "This investment allows us to deliver immersive and affordable virtual reality to players everywhere." In addition to providing... Read more...
3D? Virtual reality? It's all commonplace these days, and a new company is hoping to take advantage of those shifting consumer expectations. Atheer, a company bent on "integrating the digital world into the real world," unveiled this week a new mobile 3D platform and natural human interface. For a look at what it'll do, let's hear from the company itself: "Atheer's technology is unlike anything that currently exists in the industry, taking the mobile interface from 2D to an interactive 3D platform centered on human actions. The platform is breaking the display size barrier and has created an experience that is more immersive than a tablet, and more portable than a smartphone. Atheer's technology... Read more...
As a technology journalist, I'll be the first to admit it's easy to be cynical in this business. Developers often promise the moon and stars when touting new products, only to fall well short of delivering the goods (Duke Nukem Forever, if you need an example). At the same time, we inevitably take technology for granted, nitpicking devices to death partly because our expectations are so high, but in some cases, it's also because we've simply forgotten what a beautiful age we live in. That's what makes this video of a lovable 90-year-old grandmother so awesome. YouTube user Paul Rivot filmed a video of his grandmother wearing the Oculus Rift virtual reality headset as she excitedly takes in the... Read more...
Prepare to swoon, lovers of virtual reality gaming: Valve’s Team Fortress 2 is getting a virtual reality mode that supports Oculus Rift VR headset, and it’s coming this week. TF2 has long been a sort of experimental playground for Valve, so adding this VR Mode is par for the course. What’s most notable about the update to the game, however, is that there’s already working hardware to use with it. Granted, Oculus Rift specs aren’t widely available yet, but dev kits abound; anyone lucky enough to have one can strap them on and go wild in TF2, playing in first-person mode. Valve is hungry for the feedback about the VR gaming experience, and the company is investing... Read more...
Resent research reported in Stroke: Journal of the American Heart Association shows virtual reality and other video games could lead to significant improvement in the arm strength of patients after a stroke. As a result, video games could prove to be an affordable as well as an enjoyable and effective way to help stroke victims as they're going through treatment. Studies show that training designed to maximize the brain's ability to repair itself should be challenging, repetitive, task-specific, motivating and novel. These qualities are part of playing video games, especially virtual reality type games, so it makes sense that gaming could actually help stroke victims. Virtual Reality May Lead... Read more...
Virtual goods are big business nowadays, in online worlds like Second Life and World of Warcraft, so much so there is discussion over taxing profits made from such goods. Real as the virtual reality is, someone in the online game EVE Online stole virtual money from the virtual bank he ran and exchanged it for real cash. Think of it as virtual embezzlement. Not only that, once word of the theft spread, a run was made on the bank, EBank, making things worse. The CEO of EBank, was a 27-year-old Australian tech worker with the handle Ricdic. Only his first name has been revealed (Richard); he embezzled about 200 billion interstellar kredits (ISK), the game's virtual currency. He exchanged the ISK... Read more...
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