POV-Ray, or the Persistence of Vision Raytracer, is a high-end open source tool for creating 3D graphics artwork. We tested with POV-Ray's standard included benchmarking model on both test machines and recorded the scores reported for each. Results are measured in pixels-per-second throughput.
Pixels Per Second
Kentsfield flexes its muscles again and the quad-core QX6700 is some 80+% faster than the dual-core X6800-based system. Those of you into 3D rendering and artwork generation will clearly see dramatic performance enhancements with Intel's new quad-core Core 2 Extreme QX6700.
3ds Max 8 from Autodesk offers 3D modeling and rendering capabilities and it's an industry standard tool for game development. Modeling, rendering and animation are all part of the software's feature-set but we're focusing on the most CPU intensive rendering requirements in our 3ds Max benchmark.
Time In Seconds To Complete
Again, the 2.66GHz quad-core Core 2 Extreme QX6700 shows itself to significantly faster than the 2.93GHz dual core Core 2 chip in 3ds Max rendering workloads; on the order of about 63% faster to be more specific.