Items tagged with SimCity

Word is out that Electronic Arts has closed down Maxis Emeryville, the studio responsible for the buggy SimCity remake and, more recently, The Sims 4. Guillaume Pierre, a designer and lead gameplay scripter for SimCity, first revealed the news on... Read more...
It might have taken nearly an entire year, but EA and Maxis have finally announced that the biggest complaint SimCity has received since launch is soon to remedied. That's right: Offline mode is en route. In an official blog post, Maxis' Patrick... Read more...
If you've ever been to Disneyland or Disney World (or any of the five theme parks around the world, then you've seen at least a glimpse of Tomorrowland. Maybe you thought to yourself, "That's not how I envision the future." Well, what does your... Read more...
The modern version of SimCity just can't seem to enjoy a smooth launch. When it was released to Windows PCs back in March, users complained about the lack of offline play and problems connecting to overburdened servers. Now several months later... Read more...
Would-be mayors gaming on an Apple Mac were promised a version of SimCity for their platform of choice on June 11, though as it goes with politics (and game release dates), you can't always believe what you hear. If you had hopes of spending your... Read more...
Maxis is prepping the first "major" patch for SimCity, which is set to launch this coming Monday at around 1PM PST. While I'd argue that it's bizarre to issue a major update to a game in the middle of the day like this, this particular patch looks... Read more...
When it comes to creative advertising potential, it's hard to beat a game like SimCity. In most titles, the idea of in-game advertising makes little sense. Sarah Kerrigan doesn't shop at Victoria's Secret, Booker DeWitt is an unlikely fan of... Read more...
At this point, after its CEO resigned in the aftermath of a launch fiasco, a couple of rounds of worker layoffs, and being voted “Worst Company in America”, Electronic Arts is probably in “screw it” mode. To that effect, the... Read more...
Electronic Arts is not in a good way these days. After the recent disastrous launch of SimCity, which led to the ignominious resignation of CEO John Riccitiello, the company was voted as the Worst Company in America. Now the company has confirmed a... Read more...
SimCity is headed to the big Apple, not to be confused with the Big Apple (New York City). We're talking about the Mac platform, with availability scheduled for June 11, 2013, Electronic Arts (EA) announced in a forum post today. For those who... Read more...
EA CEO John Riccitiello has resigned from his post after six years as the top man and the previous seven as COO. In all, Riccitiello has been with the company since 1997, but he’s leaving under a cloud. The company missed its financial goals... Read more...
For the past nine days, Maxis has been caught in a firestorm of epic proportions. Having failed to beta test the game appropriately or account for actual server loads, Maxis' SimCity servers disintegrated under the onslaught of people wanting to... Read more...
Electronics Arts over the weekend announced that it's been able to improve server response time by 40x for its new SimCity title, thus reducing serving server downtime due to its decision to incorporate a DRM scheme that requires a persistent... Read more...
If nothing else, give Electronics Arts (EA) credit for acknowledging how "dumb" it was to not be fully prepared for the demand its SimCity game would attract, given that the publisher is insisting on a DRM scheme that requires an always-on Internet... Read more...
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