Items tagged with App Store

Nintendo has been itching for a hit in the gaming space for quite a while, as the Wii U has been somewhat of a disappointment for the gaming giant. However, Nintendo has redeemed itself in the mobile sector with its Miitomo app, which recently launched in its home market of Japan. Miitomo proved to be so popular that it racked up over a million downloads in just three days. The success of Miitomo was also enough to send Nintendo shares upwards 8 percent last week upon the announcement of the impressive adoption rate. Nintendo shares may see an even bigger uptick later this week, because it’s been... Read more...
Exploding Kittens, at one time the most monetarily funded project on Kickstarter and still the record holder for attracting the most backers, is now available to purchase as an app in Apple's App Store. It's proving just as popular in app form, having risen to the top spot after just one day, leapfrogging Minecraft: Pocket (No. 2) to get there.From the humorously warped mind of Matthew Inman of the hugely popular The Oatmeal comic, he and co-creators Eland Lee (Xbox, ARGs) and Shane Small (Xbox, Marvel) conceived the card game, offering backers a regular deck and a Not Safe For Work (NSFW) edition.... Read more...
It was a ho-ho-hot holiday season for Apple and its App Store, which set new records in the two weeks covering Christmas and New Year's. In the two-week time period leading up to January 3, iOS and Mac OS X users spent a combined $1.1 billion on apps and in-app purchases, setting back-to-back weekly records for both traffic and money spent. Customers also set a single-day record on January 1, 2016, by forking over $144 million, besting the record that was set just a week earlier on Christmas Day, Apple said. While Apple keeps a percentage of purchases, developers to date have pocketed nearly $40... Read more...
Apple's iPhone business is pretty much a license to print money, but even with record iPhone sales each quarter now the norm, the Cupertino outfit wants to see more users make the jump to its latest generation handsets. To encourage that, Apple's pushing pop-up ads in the App Store on older generation iPhones promoting the iPhone 6s. These aren't just quick pop-ups or banners, either. A user on Reddit ("evenifoutside") posted a screen grab of the full screen advertisement, which marks a first for Apple. The ad shows stock images of the "Ridiculously Powerful" iPhone 6s and serves as a wall between... Read more...
It looks like Microsoft has gotten a handle on the problems that were plaguing the App Store in Windows 10.Earlier this month, users began reporting some downright weird problems, including a mail client that wouldn’t allow users to open certain emails. Other users reported problems with downloading apps in the Store and still others weren’t able to get into the App Store at all. As the bugs piled up, Microsoft released an updated version of the Windows 10 Store, solving some of the problems. Still, many users were experiencing problems, particularly when it came to installing their apps. PC restarts... Read more...
Hardworking iOS app developers are finally getting a reprieve from busybody app reviewers thanks to a policy update from Apple. Up until this week, users running beta versions of iOS software have been able to leave reviews for apps in the App Store with reckless abandon. It doesn’t take long to see why this has been a problem. Developers that have created apps for an existing, stable platform (i.e., iOS 8) have been penalized by beta testers leaving negative reviews for their apps running on beta versions of the operating system (i.e., iOS 9). It’s common sense that beta testers might experience... Read more...
Does the world really need 76 flashlight apps? Microsoft thinks not, and it’s planning to cull the least useful apps (flashlight and otherwise) from the Windows App Store in the near future. Microsoft sent app developers a letter this week outlining several tweaks to its App Store policy that are designed to reduce clutter and improve search results for its customers. “Visual and category clutter negatively impact customer expericne with Windows Store,” Microsoft’s Bernardo Zamora wrote in a blog post. “This includes apps with similar icons and titles that can be confusing to customers, in addition... Read more...
Coming off a record performance for fiscal Q1, Apple once again knocked it out of the park with its fiscal Q1 numbers. Revenue for the quarter came in $58 billion, while net profit was a hefty $13.6 billion. This compares to revenue of $45.6 billion and net profit of $10.2 billion for the same period one year ago. Gross margin for the quarter came in at 40.8 percent and international sales accounted for 69 percent of Apple’s revenue for the quarter. Not surprisingly, and as we alluded to earlier this morning, China was hugely important to Apple’s bottom line during fiscal Q2. Revenue from China... Read more...
The bigger they are the harder they fall, and you could almost hear a thud when Apple's web stores and various services went down on Wednesday. You could certainly hear the groans as the outage loomed on, effectively halting online sales from Apple's iTunes Store, iBooks Store, App Store, and Mac App Store, ultimately costing the Cupertino outfit millions of dollars in lost app revenue. It all started around 2 AM Pacific on March 11, less than two full days after Apple showed off its shiny new toys, including its much anticipated Apple Watch and new MacBook systems. The outage lasted about 12 hours,... Read more...
News broke last week that YouTube was going to follow in the footsteps of Netflix and offer a family-friendly version of its streaming service for kids, and the report turned out to be true. The YouTube Kids app is now available to download from Google Play and Apple's App Store, the two most popular mobile platforms in the world. "Today, we’re introducing the YouTube Kids app, the first Google product built from the ground up with little ones in mind. The app makes it safer and easier for children to find videos on topics they want to explore, and is available for free on and the in the U.S.,"... Read more...
Apple may want to rethink how it handles app refunds in the European Union. It's only been a week since Apple introduced a 14-day app refund policy in the EU, in which customers can return an app for any reason, no questions asked, and be refunded their full purchase price within 5 to 7 days. Ready for the kicker? They get to keep the refunded app, too! Obviously there are multiple ways to abuse the system here. The first is by enjoying an app for two weeks, like a game or productivity tool that you only needed temporary access to, and then returning it for a full refund. That hardly seems fair... Read more...
There’s some great news this week for Apple consumers living in Europe. Apple has introduced a new return policy for iTunes, App Store, and iBooks purchases that will allow consumers living in Europe, including Germany, France, Italy, and the UK to return digital purchases. Apple’s original terms and conditions stated that a user had the right to withdraw from a transaction “without charge and without giving any reason until delivery of the product has started.” However, once the product delivery had started, the purchase was final aside from some exceptions. The new terms and conditions... Read more...
Score a point for South Park creators Trey Parker and Matt Stone and their recently aired "Freemium Isn't Free" episode. Sometimes it takes a raunchy cartoon to drive the point home, and whether or that played a role in Apple's decision to remove the "free" label from freemium games like Clash of Clans or not (it probably didn't), the deed is done -- supposedly free games are no longer labeled as such in the App Store. To be clear, Apple didn't remove freemium titles like Candy Crush Soda Saga, which are still free to download and play (in a limited capacity), but instead of labeling them as "Free,"... Read more...
Rejection is tough to deal with, but what's even worse is when you're clueless about the reason(s). It's true of dating, and up until now, it was also true of having a failed app submission to Apple's App Store. Perhaps Apple is tired of swatting away submissions that fail to meet its criteria, or maybe the Cupertino outfit just wants to foster better app development -- whatever the reason, Apple at long last has decided to disclose the most common reasons an app gets rejected. "Before you develop your app, it’s important to become familiar with the technical, content, and design criteria... Read more...
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