When it comes to OpenGL tests, Quake 3 is the
?Granddaddy? of them all and it continues to prove its
worth everyday. In this round, we focused on the ?High
Quality Settings? at both 1024x768 and 1600x1200
With Quake 3 ?DEMO004?, the increase in performance with
both cards was nominal at best. The 650/XP offered
an increase of roughly 3.5 FPS while the MX Pro 600 was a little more impressive.
More OpenGL Benchmarks with Quake 3
Next we enabled 4X Full Screen Antialiasing to give the
two cards more of a challenge, gauging their performance
with high quality output. Let?s see how each faired.
With the higher quality 4X FSAA enabled, each card posted
similar scores with the MX Pro 600 obviously having the
widest gap. The 650/XP managed less than 2 FPS at either
resolution and was the only card to post playable frame
rates at 1024x768x32.