NVIDIA Offers Sneak Peek at Two New Tegra 3-Optimized Games, Takes Aim at Consoles
NVIDIA has made secret of the fact that it believes mobile gaming will meet and/or exceed console gaming in terms of graphics very soon. They even provided a handy chart (pictured below) in a blog post.
To that end, the company offered a sneak peek at two new games that are optimized for NVIDIA’s Tegra 3 “4-PLUS-1” processor, Dark Meadow: The Pact (by Phosphor Games) and Bounty Arms THD (from Kerosene Games) are destined for the NVIDIA TegraZone app and Google Play.
Dark Meadow: The Pact is a first-person action/adventure game, described by the blog post as “where players fight to escape a dark fairytale world filled with fantastical creatures bent on destroying them.” The game features hi-res textures, atmospheric lighting effects, and leans on Unreal Engine 3.
Screenshot from Dark Meadow: The Pact
For those that love to go mercenary in games, Bounty Arms THD is perfect for you, and it’s full of dynamic lighting, mobile-optimized shaders, particle effects, and animation blending.
The two games certainly look crisp and beautiful; without playing them ourselves and judging from the screenshots and video alone, console makers may indeed have something to worry about in the near future.
To that end, the company offered a sneak peek at two new games that are optimized for NVIDIA’s Tegra 3 “4-PLUS-1” processor, Dark Meadow: The Pact (by Phosphor Games) and Bounty Arms THD (from Kerosene Games) are destined for the NVIDIA TegraZone app and Google Play.
Dark Meadow: The Pact is a first-person action/adventure game, described by the blog post as “where players fight to escape a dark fairytale world filled with fantastical creatures bent on destroying them.” The game features hi-res textures, atmospheric lighting effects, and leans on Unreal Engine 3.
Screenshot from Dark Meadow: The Pact
For those that love to go mercenary in games, Bounty Arms THD is perfect for you, and it’s full of dynamic lighting, mobile-optimized shaders, particle effects, and animation blending.
The two games certainly look crisp and beautiful; without playing them ourselves and judging from the screenshots and video alone, console makers may indeed have something to worry about in the near future.