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<?xml-stylesheet type="text/xsl" href="http://hothardware.com/cs/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Search results matching tags 'Linux' and 'Valve'</title><link>http://hothardware.com/cs/search/SearchResults.aspx?s=23&amp;o=DateDescending&amp;tag=Linux,Valve&amp;orTags=0</link><description>Search results matching tags 'Linux' and 'Valve'</description><dc:language>en-US</dc:language><generator>CommunityServer 2008.5 SP2 (Build: 40407.4157)</generator><item><title>Half Life 2: Deathmatch (Beta) now out for Linux!</title><link>http://hothardware.com/cs/forums/p/66569/455477.aspx#455477</link><pubDate>Fri, 15 Mar 2013 19:52:39 GMT</pubDate><guid isPermaLink="false">ba4e517a-01ef-48a6-b096-821b95afe388:455477</guid><dc:creator>3vi1</dc:creator><description>&lt;p&gt;It looks like Valve&amp;#39;s done it again... Another Source game is available on Linux! &amp;nbsp;If you have Steam running on Linux, HL2:DM should have appeared in you list last night.&lt;/p&gt;
&lt;p&gt;What was that... one, two days since they released the DoD betas?&lt;/p&gt;</description></item><item><title>RE: Valve: Left 4 Dead 2 Runs Faster on Linux than Windows 7</title><link>http://hothardware.com/cs/forums/p/62438/432728.aspx#432728</link><pubDate>Sat, 04 Aug 2012 12:31:02 GMT</pubDate><guid isPermaLink="false">ba4e517a-01ef-48a6-b096-821b95afe388:432728</guid><dc:creator>mhenriday</dc:creator><description>&lt;p&gt;We aims to please ! By the way, kudos for the great work you did with the old school computers....&lt;/p&gt;
&lt;p&gt;Henri&lt;/p&gt;
&lt;p&gt;PS : Do you think, &lt;b&gt;realneil&lt;/b&gt;, that it might be possible to convince the OP to correct that minor error I described in the PS to my first posting to the present thread ? I know I shouldn&amp;#39;t let small things like that bother me, but for some reason it grates....&lt;/p&gt;</description></item><item><title>RE: Valve: Left 4 Dead 2 Runs Faster on Linux than Windows 7</title><link>http://hothardware.com/cs/forums/p/62438/432665.aspx#432665</link><pubDate>Fri, 03 Aug 2012 21:50:09 GMT</pubDate><guid isPermaLink="false">ba4e517a-01ef-48a6-b096-821b95afe388:432665</guid><dc:creator>mhenriday</dc:creator><description>&lt;p&gt;&amp;nbsp;&amp;laquo;Too bad there&amp;#39;s 1) no proof of this and 2) no test specs. For all we 
know that linux system could&amp;#39;ve been running a far more beasty GPU and 
CPU.&amp;raquo; 1) depends, &lt;b&gt;JvanHummel&lt;/b&gt;, upon what one is willing to accept as proof. As regards 2), there are indeed specs, available here&amp;nbsp; : http://blogs.valvesoftware.com/linux/. For those who can&amp;#39;t be arsed to paste the URL into their browsers, the reported&amp;nbsp; test specs were as follows :&lt;/p&gt;
&lt;p style="padding-left:30px;"&gt;Hardware&lt;br /&gt;&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; Intel Core i7 3930k&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; NVIDIA GeForce GTX 680&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; 32 GB RAM&lt;br /&gt;&lt;br /&gt;Software&lt;br /&gt;&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; Windows 7 Service Pack 1 64-bit&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; Left 4 Dead 2&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; Ubuntu 12.04 32-bit&lt;/p&gt;
&lt;p&gt;The surprising thing here is that even running on a 32-bit version of Ubuntu 12.04, which means that no more than 12 % of the massive 32 GB RAM could be used, the game still ran some 16 % faster on Ubuntu than on Windows 7. Valve says it will run the game on a 64-bit version of Ubuntu 12.04 &amp;laquo;later&amp;raquo; ; it will be interesting to see the results....&lt;/p&gt;
&lt;p&gt;Henri&lt;/p&gt;</description></item><item><title>RE: Valve: Left 4 Dead 2 Runs Faster on Linux than Windows 7</title><link>http://hothardware.com/cs/forums/p/62438/432604.aspx#432604</link><pubDate>Fri, 03 Aug 2012 10:34:39 GMT</pubDate><guid isPermaLink="false">ba4e517a-01ef-48a6-b096-821b95afe388:432604</guid><dc:creator>mhenriday</dc:creator><description>&lt;p&gt;I&amp;#39;m no gamer and cannot address this issue directly, but I can say that generally speaking, identical applications that can run on both platforms run faster and more smoothly on 64-bit Ubuntu 12.04 on my dualboot machine with Ubuntu and (64-bit) Windows 7 Pro. So I&amp;#39;m not particularly surprised that this should be the case for this particular game....&lt;/p&gt;
&lt;p&gt;Henri&lt;/p&gt;
&lt;p&gt;PS : &amp;laquo;Valve has been testing Left 4 Dead 2 on a system running a 32-bit version of Ubuntu 32-bit, ...&amp;raquo; in the article should, of course, be &amp;laquo;Valve has been testing Left 4 Dead 2 on a system running a 32-bit version of Ubuntu 12.04, ...&amp;raquo;&lt;/p&gt;</description></item><item><title>RE: Valve's Gabe Newell Thinks Windows 8 Will Kill PC Gaming; Plans Penguin-Flavored Future</title><link>http://hothardware.com/cs/forums/p/62317/432172.aspx#432172</link><pubDate>Thu, 26 Jul 2012 13:11:00 GMT</pubDate><guid isPermaLink="false">ba4e517a-01ef-48a6-b096-821b95afe388:432172</guid><dc:creator>3vi1</dc:creator><description>&lt;p&gt;@MayhemMatthew: Well, according to Phoronix (for as much as you&amp;#39;re willing to trust Michael ), he did have some negative comments about Windows 8 several months prior.&amp;nbsp; So yeah, that&amp;#39;s probably what you recall.&lt;/p&gt;
&lt;p&gt;As for his comments - I agree with Joel; I don&amp;#39;t think Win8 will significantly tank the PC market... I just don&amp;#39;t think it will sell well. There are some early-adopter types (i.e. everyone here) that like to have all the new shiny stuff and will buy it. But, if most feel as I do after trying it, they&amp;#39;ll be telling their relatives and friends that there&amp;#39;s no significant reason to upgrade from Win7. And, corporations won&amp;#39;t touch Win8 with a 10ft pole - it&amp;#39;s entirely consumer oriented.&lt;/p&gt;
&lt;p&gt;Using the Win8 interface on a desktop machine is like running the Android interface on a desktop. Not... ideal. Or, as that Gartner analyst (who got his chain yanked back hard) put it: &amp;quot;bad&amp;quot;.&lt;/p&gt;
&lt;p&gt;It is particularly interesting to see these comments from Gabe though. As a former MS employee, he&amp;#39;s always been a big promoter of their way of doing things. I remember back when the GldSrc/Source engine was evolving from Quake, they were yanking out OpenGL support and tying everything tightly to DirectX. It took forever, but now the pendulum has finally swung the other way.&lt;/p&gt;</description></item><item><title>Re: Counterstrike Source Overhaul</title><link>http://hothardware.com/cs/forums/p/49301/364177.aspx#364177</link><pubDate>Sun, 27 Jun 2010 13:31:22 GMT</pubDate><guid isPermaLink="false">ba4e517a-01ef-48a6-b096-821b95afe388:364177</guid><dc:creator>3vi1</dc:creator><description>&lt;p&gt;Yeah, I&amp;#39;m hoping the same thing but trying to keep my expectations in check.&amp;nbsp; Valve&amp;#39;s silence (rather than outright denial) plus the partially-functioning alpha version of Steam for Linux found on their site shows that at least they&amp;#39;re considering it.&amp;nbsp; They probably don&amp;#39;t want to commit to anything because they have limited resources working on it and no idea when/if it will ever be complete.&amp;nbsp; I&amp;#39;m thinking X-mas would be a great release date, but it might be X-mas 2012 if it&amp;#39;s just one guy working on it in &amp;quot;spare&amp;quot; time.&lt;/p&gt;
&lt;p&gt;A Linux release is something that would make a lot of sense for Valve - more so than for a lot of other companies.&amp;nbsp; I&amp;#39;ve seen other indie games ported to Linux where the additional sales more than pay for the port, and these are single games using unique engines.&amp;nbsp; It seems like Valve is in a good spot to make a lot of money if they&amp;#39;ve got an orangebox version of Source for Linux waiting in the wings.&amp;nbsp; Plus, it would prime Steam as a distribution channel of 3rd party for-pay Linux software.&lt;/p&gt;
&lt;p&gt;Oh well, we&amp;#39;ll just have to wait to see what happens and keep using Wine or dual-booting until then.&lt;/p&gt;</description></item><item><title>Re: Steam for Linux for real this time?</title><link>http://hothardware.com/cs/forums/p/48171/359695.aspx#359695</link><pubDate>Sat, 24 Apr 2010 14:35:39 GMT</pubDate><guid isPermaLink="false">ba4e517a-01ef-48a6-b096-821b95afe388:359695</guid><dc:creator>3vi1</dc:creator><description>&lt;p&gt;Yeah, I&amp;#39;m pretty psyched too.&amp;nbsp; Unfortunately, there&amp;#39;s no way to tell if this is just a pet project of one of the devs, or if there&amp;#39;s a set internal direction to eventually support the Linux desktop.&amp;nbsp; I guess we won&amp;#39;t really know until Valve makes an announcement.&lt;/p&gt;
&lt;p&gt;Working on Linux support now might be a good idea simply because there are a growing number of Linux-powered mobile devices that they might want to target for potential ports.&lt;/p&gt;
&lt;p&gt;Valve&amp;#39;s the one company that might already know how many potential Linux sales they have.&amp;nbsp; When people use Wine, CrossOver or Cedega to play their games, and click &amp;#39;allow&amp;#39; on the poll that gathers hardware statistics, Valve can tell you&amp;#39;re actually using Linux because of the uniquely named virtual audio devices.&amp;nbsp; They probably also know that they&amp;#39;d get even more players if the games ran natively, because some people either don&amp;#39;t know about Wine - or run into other issues trying to use it.&lt;/p&gt;
&lt;p&gt;Hey Valve:&amp;nbsp; Bring Source to Linux, even in an &amp;#39;unsupported&amp;#39; fashion, and I&amp;#39;ll be happy to spend time helping forum users with issues!&lt;/p&gt;</description></item><item><title>Re: Steam for Linux for real this time?</title><link>http://hothardware.com/cs/forums/p/48171/359551.aspx#359551</link><pubDate>Fri, 23 Apr 2010 01:27:00 GMT</pubDate><guid isPermaLink="false">ba4e517a-01ef-48a6-b096-821b95afe388:359551</guid><dc:creator>3vi1</dc:creator><description>&lt;p&gt;Oh my... I saw another post where a guy made some educated guesses at the URL and found &lt;a href="http://store.steampowered.com/public/client/steam_client_linux"&gt;THIS FILE&lt;/a&gt; out on Valve&amp;#39;s servers.&amp;nbsp;&lt;/p&gt;
&lt;p&gt;I was able to download the files from the public/client directory of their store.steampowered.com server.&amp;nbsp; In addition to the standard Steam directories, they contain a directory compiled for 32-bit linux (which will run on 64-bit linux transparently, as long as you have the supporting libraries)&lt;/p&gt;
&lt;p style="padding-left:30px;"&gt;&lt;blockquote style="overflow-x:scroll;"&gt;&lt;pre style="margin:0px;"&gt;evil@mars:~/steam$ ll linux32&lt;br /&gt;total 45244&lt;br /&gt;-rw-rw-rw- 1 evil evil&amp;nbsp;&amp;nbsp; 335331 2010-03-10 09:08 filesystem_stdio.so&lt;br /&gt;-rw-rw-rw- 1 evil evil&amp;nbsp;&amp;nbsp; 349285 2010-03-10 09:08 filesystem_steam.so&lt;br /&gt;-rw-rw-rw- 1 evil evil&amp;nbsp; 6510895 2010-03-10 09:08 friendsui.so&lt;br /&gt;-rw-rw-rw- 1 evil evil&amp;nbsp; 5621893 2010-03-10 09:08 libsteam.so&lt;br /&gt;-rw-rw-rw- 1 evil evil&amp;nbsp;&amp;nbsp; 320378 2010-04-08 11:12 libtier0_s.so&lt;br /&gt;-rw-rw-rw- 1 evil evil&amp;nbsp;&amp;nbsp; 398705 2010-04-13 17:14 libvstdlib_s.so&lt;br /&gt;-rw-rw-rw- 1 evil evil&amp;nbsp; 2416878 2010-03-10 09:08 serverbrowser.so&lt;br /&gt;-rwxrwxrwx 1 evil evil&amp;nbsp; 4437557 2010-03-10 09:08 steam&lt;br /&gt;-rw-rw-rw- 1 evil evil 11551709 2010-04-21 13:16 steamclient.so&lt;br /&gt;-rw-rw-rw- 1 evil evil&amp;nbsp; 9856102 2010-03-10 09:08 steamui.so&lt;br /&gt;-rw-rw-rw- 1 evil evil&amp;nbsp;&amp;nbsp; 142579 2010-04-13 17:14 vaudio_speex.so&lt;br /&gt;-rw-rw-rw- 1 evil evil&amp;nbsp; 4359864 2010-03-10 09:08 vgui2_s.so&lt;/pre&gt;&lt;/blockquote&gt;&lt;/p&gt;
&lt;p&gt;I was also able to get it to run, but unfortunately something on the server-side is not there yet.&lt;/p&gt;
&lt;p style="padding-left:30px;"&gt;&lt;blockquote style="overflow-x:scroll;"&gt;&lt;pre style="margin:0px;"&gt;&lt;/p&gt;
&lt;p style="padding-left:30px;"&gt;[&amp;nbsp; 0%] !!! Fatal Error: Failed to determine download location for universe 0&lt;br /&gt;[----] Verifying installation...&lt;br /&gt;[&amp;nbsp; 0%] Downloading Update...&lt;br /&gt;[&amp;nbsp; 0%] !!! Fatal Error: Failed to determine download location for universe 0&lt;br /&gt;unlinked 0 orphaned pipes&lt;br /&gt;CellID: Fetching server list from CSDS. . .&lt;br /&gt;CellID: CSDS returned 164 servers.&lt;br /&gt;CellID: Connecting to 68.142.100.78:27031. . .&lt;br /&gt;CellID: Connect to 68.142.100.78:27031 took 100 MS&lt;br /&gt;CellID: New Best!&lt;br /&gt;CellID: Connecting to 193.34.49.3:27031. . .&lt;br /&gt;CellID: Connect to 193.34.49.3:27031 took 190 MS&lt;br /&gt;CellID: Connecting to 118.107.173.150:27031. . .&lt;br /&gt;CellID: Connect to 118.107.173.150:27031 took 246 MS&lt;br /&gt;Shutting down. . .&lt;br /&gt;CellID: Connecting to 203.77.185.183:27031. . .&lt;br /&gt;CellID: Connect to 203.77.185.183:27031 took 193 MS&lt;br /&gt;CellID: Connecting to 79.141.165.2:27031. . .&lt;br /&gt;CellID: Connect to 79.141.165.2:27031 took 181 MS&lt;br /&gt;CellID: Connecting to 209.197.20.99:27031. . .&lt;br /&gt;CellID: Connect to 209.197.20.99:27031 took 55 MS&lt;br /&gt;CellID: New Best!&lt;br /&gt;unlinked 2 orphaned pipes&lt;br /&gt;CAsyncIOManager: 0 threads terminating.&amp;nbsp; 0 reads, 0 writes, 0 deferrals.&lt;br /&gt;CAsyncIOManager: 1097 single object sleeps, 0 multi object sleeps&lt;br /&gt;CAsyncIOManager: 0 single object alertable sleeps, 1 multi object alertable sleeps&lt;/p&gt;
&lt;p style="padding-left:30px;"&gt;&lt;/pre&gt;&lt;/blockquote&gt;&lt;/p&gt;
&lt;p&gt;So...&lt;/p&gt;
&lt;ol&gt;
&lt;li&gt;Valve *has* made a steam client that is Linux compatible (It remains to be seen if it&amp;#39;s complete or not).&lt;/li&gt;
&lt;li&gt;They&amp;#39;re actively compiling binaries that target the Linux platform.&lt;/li&gt;
&lt;li&gt;They&amp;#39;re putting said binaries out on their EXTERNAL web servers.&lt;/li&gt;
&lt;/ol&gt;
&lt;p&gt;This is beginning to look serious.&lt;/p&gt;
&lt;p&gt;Maybe Dave, Marco, or one of the others can buy &lt;a href="http://www.linkedin.com/in/dberger"&gt;Dan Berger&lt;/a&gt; a few drinks and get the inside scoop.&amp;nbsp; His was the only ID I could find inside the binaries:&lt;/p&gt;
&lt;p style="padding-left:30px;"&gt;&lt;blockquote style="overflow-x:scroll;"&gt;&lt;pre style="margin:0px;"&gt;&lt;/p&gt;
&lt;p style="padding-left:30px;"&gt;evil@mars:~/steam/linux32$ strings * | grep &amp;#39;home/VALVE&amp;#39; | grep -v rackadmin&lt;br /&gt;/home/VALVE/dberger/P4Clients/steam2_main/Projects/GazelleProto/Client/Engine/../../../Common/Logging/Src/Log.cpp&lt;br /&gt;/home/VALVE/dberger/P4Clients/steam2_main/Projects/GazelleProto/Client/Engine/../../../Common/Misc/BlobRegistry.cpp&lt;br /&gt;/home/VALVE/dberger/P4Clients/steam2_main/Projects/GazelleProto/Client/Engine/../../../Common/Misc/ConfigDatabase.cpp&lt;/p&gt;
&lt;p style="padding-left:30px;"&gt;&lt;/pre&gt;&lt;/blockquote&gt;&lt;/p&gt;</description></item><item><title>Re: Left 4 Dead</title><link>http://hothardware.com/cs/forums/p/40706/319036.aspx#319036</link><pubDate>Sun, 16 Nov 2008 16:14:37 GMT</pubDate><guid isPermaLink="false">ba4e517a-01ef-48a6-b096-821b95afe388:319036</guid><dc:creator>3vi1</dc:creator><description>&lt;p&gt;[quote user=&amp;quot;Crisis Causer&amp;quot;]&lt;/p&gt;
&lt;p&gt;I ran it at max settings + 4xAA 8xAF at 1920x1080.&amp;nbsp; I didn&amp;#39;t have a framerate display, but it was fine.&amp;nbsp; This was with only one of my Radeon 3850s.&amp;nbsp; It&amp;#39;s a Source game, so it&amp;#39;s not stressful.&lt;/p&gt;
&lt;p&gt;[/quote]&lt;/p&gt;
&lt;p&gt;I have a 9800GTX+, which should should smoke the 3850 under Linux, so I&amp;#39;m guessing that you&amp;#39;re talking about under Windows.&lt;/p&gt;
&lt;p&gt;The real problem with running it under Linux is that Wine&amp;#39;s DirectX implementation still needs to be optimized for any game that uses versions later than 8.1.&amp;nbsp; I found that I could run it with shaders and settings set much higher if I force the game to detect 8.1 by using &amp;quot;-dxlevel 81&amp;quot; in the launch parameters.&amp;nbsp; This is pretty much the norm for Source games at the moment.&lt;/p&gt;
&lt;p&gt;It&amp;#39;s weird and a little disappointing, because other games like EverQuest and City of Heroes run at the same speed as Windows (if not faster).&amp;nbsp; I&amp;#39;m sure it will be worked out in time, though.&lt;/p&gt;</description></item><item><title>Re: Left 4 Dead</title><link>http://hothardware.com/cs/forums/p/40706/318947.aspx#318947</link><pubDate>Sat, 15 Nov 2008 18:24:18 GMT</pubDate><guid isPermaLink="false">ba4e517a-01ef-48a6-b096-821b95afe388:318947</guid><dc:creator>3vi1</dc:creator><description>&lt;p&gt;I downloaded and installed the demo via Steam.&amp;nbsp; Runs pretty slow under Linux+Wine unless you dial down the video settings, but it sure does look good.&lt;/p&gt;</description></item></channel></rss>