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<?xml-stylesheet type="text/xsl" href="http://hothardware.com/cs/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Search results matching tags 'DirectX' and 'opengl'</title><link>http://hothardware.com/cs/search/SearchResults.aspx?s=23&amp;o=DateDescending&amp;tag=DirectX,opengl&amp;orTags=0</link><description>Search results matching tags 'DirectX' and 'opengl'</description><dc:language>en-US</dc:language><generator>CommunityServer 2008.5 SP2 (Build: 40407.4157)</generator><item><title>RE: Valve's Gabe Newell Thinks Windows 8 Will Kill PC Gaming; Plans Penguin-Flavored Future</title><link>http://hothardware.com/cs/forums/p/62317/432172.aspx#432172</link><pubDate>Thu, 26 Jul 2012 13:11:00 GMT</pubDate><guid isPermaLink="false">ba4e517a-01ef-48a6-b096-821b95afe388:432172</guid><dc:creator>3vi1</dc:creator><description>&lt;p&gt;@MayhemMatthew: Well, according to Phoronix (for as much as you&amp;#39;re willing to trust Michael ), he did have some negative comments about Windows 8 several months prior.&amp;nbsp; So yeah, that&amp;#39;s probably what you recall.&lt;/p&gt;
&lt;p&gt;As for his comments - I agree with Joel; I don&amp;#39;t think Win8 will significantly tank the PC market... I just don&amp;#39;t think it will sell well. There are some early-adopter types (i.e. everyone here) that like to have all the new shiny stuff and will buy it. But, if most feel as I do after trying it, they&amp;#39;ll be telling their relatives and friends that there&amp;#39;s no significant reason to upgrade from Win7. And, corporations won&amp;#39;t touch Win8 with a 10ft pole - it&amp;#39;s entirely consumer oriented.&lt;/p&gt;
&lt;p&gt;Using the Win8 interface on a desktop machine is like running the Android interface on a desktop. Not... ideal. Or, as that Gartner analyst (who got his chain yanked back hard) put it: &amp;quot;bad&amp;quot;.&lt;/p&gt;
&lt;p&gt;It is particularly interesting to see these comments from Gabe though. As a former MS employee, he&amp;#39;s always been a big promoter of their way of doing things. I remember back when the GldSrc/Source engine was evolving from Quake, they were yanking out OpenGL support and tying everything tightly to DirectX. It took forever, but now the pendulum has finally swung the other way.&lt;/p&gt;</description></item></channel></rss>