• RE: NVIDIA Shows Interactive Ray Tracing on GPUs

    Daniel Pohl showed an 8 core box where he was bouncing the rays until the color changed by less than a certain percentage. He was getting 60fps at something like 1024x1024, maybe a little higher. This implies what has been shown time and again that GPU's don't get great performance with raytracing despite their insace floating point power. The
    Posted to 3D Graphics Cards and Video (Forum) by LEgregius on Fri, Aug 15 2008
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