New Nvidia Video Illustratres G-Sync Performance at 60 FPS

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News Posted: Mon, Dec 16 2013 2:48 PM
One of the problems with writing about a technology like Nvidia's G-Sync is that it's nearly impossible to actually show the technology in action. Websites like YouTube or DailyMotion either don't accept 60 FPS video at all, or automatically convert it to 30 FPS when it's encoded. While that makes perfect sense from a business perspective, it's frustrating for demonstrating a technology that fundamentally requires faster frame rates.

Nvidia has put together a video that shows V-Sync and G-Sync side-by-side, as well as a comparison between V-Sync off and on. At 198MB, it's not a small download, but we're hosting it here locally to give you a chance to see the technology for yourself. The real-world gaming impact of G-Sync is mixed -- it's a technology that makes a bigger difference in some games than others, and is generally more important if your frame rate is hovering between 60 FPS and 30 FPS. A game running at 120FPS on a high-end monitor isn't going to benefit in the same fashion.



The key element of the demonstration is in the last few minutes, when the pendulum swings between V-Sync on the left and G-Sync on the right, as shown above. Watch for the stutter between the two demonstrations -- you'll see that the pendulum is much smoother when swinging through the right than on the left.

G-Sync displays and kits will ship in volume in 2014, with Asus being first out of the gate with monitor support. Expected retail price for the first G-Sync displays is ~$400 for a 27" 1920x1080 TN panel. Interested readers can download the video here.
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lipe123 replied on Mon, Dec 16 2013 6:48 PM

400$ for a display that can display

How about using that $400 to buy a video card that can generate 60+fps and keeping your existing monitor and turn off V-sync?

Or am I missing something here?

(Also who does 1080p on a 27" monitor?!!!)

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acarzt replied on Mon, Dec 16 2013 7:57 PM

Even the most bad ass systems will drop below 60 fps in some of the most demanding games. Even if the AVERAGE framerate is well above 60, you need to look at the minimum framerate as well, that's when the stuttering will start to occur.

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I saw the video and only saw a pendulum stuttering , V-Sync and G-sync on.

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