Which would only dig their hole even deeper.
I tend to agree. WoW is an "easy" MMO to begin with, so to introduce an elixir that increases the XP rate by 100% is just... ridiculous. A lot of gamers are expecting that Blizzard won't actually introduce that particular item, but other items seem certain.
The idea of a store inside of a P2P game kind of bothers me, but then I clue into the fact that a LOT of people spend more than a sub's worth of cash per month on their F2P game. It's a brilliant move to make people spend more. It of course all depends on what's sold in there though.
See Also : Diablo III
Wonder if this is going to be the first step to WoW moving to a F2P model sometime in the future? Part of what was said is right, there seems to be a lot more F2P games out there, and they are finally starting to take players away from WoW.(might be here-say, just commenting based on what I've read) I for one have not played a sub based game in quite some time now.
As an example, I recently returned to Rift, solely because it went F2P. I don't have a problem spending the money when I have it and like the game. It's just the idea of, if I can't make the sub that month, I don't get to play the game at all. Kind of turns me away from the sub based games.
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