>> The fusion of the Internet and television, once thought to be as natural as peanut butter and chocolate, has proven to be a tricky problem for would-be content producers.
I'm pretty sure that I know why that is: Every "product" has concentrated on how to make the most money off of the consumer instead of giving the consumer the most value possible. I'm not incredibly inclined to buy a product whose DRM cripples all the features that are new and innovative.
Now... on to TransGaming: Though the article doesn't say it, this implies that the new Intel systems will be running Linux (TransGaming has also done Mac stuff, but that doesn't lend itself as readily to embedded systems). TransGaming forked Wine long ago and produces a version that is full of their own hacks and improvements.
My experience with TransGaming wasn't the best, so I would recommend CrossOver or plain Wine before them, but I wish them success in their endeavor for the sake of the customers. More so, if any results actually make their way into the Wine tree.
People read the stupidest things. Like this sig, for instance.
I think Intel is missing the point yet again. The basic advantage of WebTV should be the availability of content on the viewer's schedule. Interactivity is great, but mostly when people sit down to watch TV...they want to sit and watch TV.
you're only partly there - the right method is to have both. A live service catering to watch now and then a vod service that kicks in should they want to watch something after it has aired. The problem is in managing the two and determining how long each video piece is cached for before no longer being available. I mean you can't store everything - although that would be neat but not economically sound to have 30 years worth of content viewable at a drop of the hat. Content producers wouldn't like that either. I think online tv services are already getting there with a mix of the two but there still many many years away from actually nailing it down. I've yet to see a system that works as great it should be, the problem really isn't what the customers want but in managing the content producers who don't really want to give up too much freedom over their content over fear of what the viewer/customer will do.
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