When is always the big question, but we can probably all be patient while at the same time salivating. Or can we?
Les_Astov: That might be true, but it will probably be a option to choose if you want it or not. But down the road, as gpu's slowly also adopt multiple core as cpu's have, it'd be nice to see dedicated cores for physics. ^_^...I could very much see that happening down the line.
Well, I don't see how it could hurt though. No new hardware needed, but it would only run on the g80, so it's not really a new architecture. They will obviously be implemented in future cards though. But as long as they offer the option of disabling and enabling the gpu based physics calculations, I don't see how it could hurt. All it would do would make nvidia cards even more favored since they are capable of physics calculation onboard. But how that impacts performance considering the gpu would handle physics calculations along with its normal task? We will have to wait and see. But for SLI solutions it might be quite interesting.
with quad cores becoming more and more common in gamer machines, do we really need a dedicated core for physics? I forsee this just raising the price of graphics cards, but not doing anything for the gaming market.
vicaphit:with quad cores becoming more and more common in gamer machines, do we really need a dedicated core for physics? I forsee this just raising the price of graphics cards, but not doing anything for the gaming market.
That's also a valid argument...We'll have to wait and see how it all works out though. GPU's caluclate in a completely different way when compared to CPU's...So we'll have to see how everything unfolds. But with 4 core and hexa now (intels plans for late 2008), as well as 8 core Nehalem's down a couple years...It does look like physics cards would be pretty useless. We'll have to wait for them to develop though.
Even now though, I am running an Athlon X2 4000+, and I always turn physics to high no matter what the game, and it never slows me down. It is always shadows and textures that slows down my computer. Maybe graphics card manufacturers should worry more about pixel pipelines and shaders before they worry about physics.
I just complain because I don't want to see prices go up on something that is already the most expensive part of a computer.
vicaphit: I don't want to see prices go up on something that is already the most expensive part of a computer.
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