PhysX Revolution To Begin With UT3 Engine?

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News Posted: Thu, Nov 29 2007 12:41 AM

It's been a while since we looked at AGEIA's PPU, and things have slowly started looking better and better for PhysX as time rolled on.  Perhaps the largest boon to the whole PPU concept thus far might be Epic's support for AGEIA's APEX (Adaptive Physics Extensions) in their Unreal Tournament 3 Engine, which will likely end up at the heart of many upcoming titles.

It seems that APEX powered UT3 levels, originally slated to see the light of day in early 2008, are coming home for the holidays!

“To showcase the power of the PhysX UT3 Mod-Kit and the PhysX processor, AGEIA Technologies is rolling out a series of Extreme PhysX Mod Levels for UT3 available as a free download starting today. The first set of PhysX mods includes the "Tornado" and "LightHouse" levels. The AGEIA Tornado PhysX Mod, which was first revealed at the Leipzig Games Conference earlier this year, features incredible physical realism and revolutionary new environmental impact powered by the PhysX processor. This completely new CTF map is named for the PhysX-powered tornado which tears the battlefield apart as the game progresses. In addition, the tornado actually lures rockets and projectile weapons into its vortex, if fired too close, presenting both dynamic risk and reward to daring players. Complementing Tornado is a new PhysX mod called LightHouse, which introduces an ominous, dungeon-like structure with myriad levels and hidden corridors, featuring a variety of destructible walls, floors and ceilings and new weaponry. Additional maps and mods showcasing other types of PhysX implementations and level morphs will be available soon as part of this ongoing AGEIA Mod-Kit program. The Mods will continue to offer compelling game-play scenarios as well as provide examples of AGEIA PhysX use encouraging modders to produce their own PhysX-driven experiences.”

We love it when good games and innovative technology come together.  We'll keep an eye out on AGEIA, this could be the start of the revolution they promised 2 years ago.



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Lev_Astov replied on Thu, Nov 29 2007 8:48 AM
Oooh, a boon! People need to use that word more often!

Ahem, anyway, I think that'll make the purchase of UT3 completely worth it for me. I was considering not buying it, but I wanna see that tornado and have my PhysX card put to use.

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sad the PPU is on its way out with more and more core becoming the nor there is really no need any more for a standalone device.

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^Bad_Boy^ replied on Thu, Nov 29 2007 11:58 AM
So if "DAAMIT" purchases AGEIA and implements that technology on future Radeon GPU's I could see some heavy competition for nVidia (Meaning nVidia having to Catch up with "DAAMIT")... ;)

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kid007 replied on Thu, Nov 29 2007 9:02 PM
Another good stuff for the "Unreal Freaks" I can't wait for that game to come out!!!

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^Bad_Boy^ replied on Fri, Nov 30 2007 6:37 AM
It's already out...

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kid007 replied on Fri, Nov 30 2007 12:40 PM

not for PS3...

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I've stated in previous posts that Ageia's PhysX card shouldn't be counted out just yet. I feel that when it 1st appeared in the market it was ahead of it's time and the industry wasn't/isn't quite ready. Although quad core cpus are quickly becoming a main-stay, the PhysX chip is specialized to perform particular calculations far better than even core architecture can. With that being said I still feel as though this chip will eventually find a permanent home in modern gaming rigs in some form... whether it be a stand alone card or somehow integrated onto GFX cards!

Only time will tell!!!

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I don't know about that. I doubt the dedicated GPU will ever go away before we see the architecture of computers change drastically, and so I see the same for other such dedicated processors, such as the PPU. That is, provided it catches on.

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