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&lt;p class="MsoNormal" style="MARGIN:0in 0in 0pt;"&gt;&lt;font face="verdana,geneva"&gt;&lt;/font&gt;&amp;nbsp;&lt;/p&gt;
&lt;p class="MsoNormal" style="MARGIN:0in 0in 0pt;"&gt;&lt;font face="verdana,geneva"&gt;When DirectX 10 was first introduced to the market by graphics manufacturers and subsequently supported by Windows Vista, it was generally&amp;nbsp; understood that adoption by game developers was going to be more of a slow&amp;nbsp; migration than a quick flip of a switch. That said, nearly a year later, the&amp;nbsp; question is how far have we come?&lt;/font&gt;&lt;/p&gt;
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&lt;p class="MsoNormal" style="MARGIN:0in 0in 0pt;"&gt;&lt;font face="verdana,geneva"&gt;In this HotHardware article, we showcase&amp;nbsp; many of the most popular DX10-capable games, like Bioshock, World In&amp;nbsp; Conflict, Call of Juarez, Lost Planet, and Company of Heroes, and feature current image quality comparisons versus DX9 modes with each. &amp;nbsp;The article also&amp;nbsp; details the associated performance levels across many of the more popular graphics cards, from both the mid-range and high-end. &amp;nbsp;After digesting all of the data, you be the judge. Are we there yet?&lt;/font&gt;&lt;/p&gt;
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