and both combined dont even equal one desktop computer by the time they both come out
That's not actually true.
A combined PS4 + Xbox One would be a 16-core system with 16GB of RAM -- 8GB for the video card (we'll use the PS4's memory bus for that) and 8GB of system RAM. The 8GB of system RAM would be a 68GB/s memory bus -- faster than anything but the highest-end Ivy Bridge-E system. Graphics memory, at 8GB, would be larger than anything you can buy today.
Since most PC games are still 32-bit, you'd wind up with a 3GB ceiling on those applications, which means even 8GB of RAM is overkill. True, the multi-threading issue is still present -- single-thread performance on Jaguar isn't great -- but a 16-core Jaguar should be able to hit about 6.4x in multi-threaded Cinenbench. That's comparable to Intel Core i7 quad-cores from a few years back and more than capable of driving decent gaming. Floating point performance will be excellent.
Meanwhile, the combined GPU would be roughly similar to a Radeon 7970. Clock speeds are a bit lower, but you've got the 32MB SRAM cache (thanks to Xbox One) and a good GDDR5 interface thanks to the PS4. Toss in the additional RAM, the lightweight operating systems, highly tuned architectures, and I'd wager that our combination Xbox 4 leaves the comparable PC in the dirt.
... Except that they wont be combined and as it stands they would both be outperformed by any new PC with a Geforce GTX 760 or equivalent.
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Actually, you CAN plug the PS4 into the Xbox One - so essentially they CAN be combined.
LOL Joel, you already thought about that is advance didn't you hehe
Nope. Thanks to the enormous performance inefficiency baked into the Windows driver model, a GTX 760 won't outperform a console GPU. PC operating systems are tuned for compatibility and security, which directly impacts things like draw calls per second.
That's a terrible blog post. Specs and interpretation are ridiculously wrong.
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