Nintendo 2DS Gaming Handheld Announced, Plays 3DS Games in 2D, But Why?

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News Posted: Wed, Aug 28 2013 4:25 PM
While Nintendo gets left behind in this year's next-generation console war, it's doing something a little different. Granted, Nintendo has always operated a little differently. It was the first to truly embrace motion controls on its Wii, and the Wii U shipped with a GamePad that's most definitely a first in the sector. But, with the Wii U doing so poorly that it's being forced to hack $50 from the cost of the 32GB unit, Nintendo is having to lean on something else: handhelds.


The 3DS has been fairly successful, and Nintendo's handheld lineage as a whole is one that gamers far and wide have grown to respect. This thing, however, is questionable at best. Nintendo has just unveiled the 2DS: it's a 3DS, but it throws 3D aside and changes up the form factor. It'll ship in red and blue, and will play all of the DS games already available. The harsh reality is that 3D has been a huge bust outside of the cinema. No one wants to wear 3D glasses for 3D at home, and those glasses-free 3D devices (much like the 3DS) are seen mostly as gimmicks.


The 2DS honestly looks and sounds like an April Fool's prank, but believe us, it's real. Very real. In a nutshell, the 2DS has two screens and the same controls as the 3DS, but instead of boasting a hinged form factor, this one's flat... like a tablet. It'll fit in only the largest of cargo short pockets by our estimation, but the simplification means that it's also cheaper. It'll retail for $129.99 when it ships to North America on October 12, which is $40 less than the basic 3DS and $70 less than the 3DS XL.


We're guessing that Nintendo is simply hoping that parents spring for this as an impulse-buy Christmas gift during their Black Friday escapades.

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Johnny3D replied on Wed, Aug 28 2013 4:44 PM

I'm a little puzzled as to why they didn't make it so you can close it up and put it in your pocket like a regular DS/3DS...

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sevags replied on Wed, Aug 28 2013 5:08 PM

It is really weird that it can't be folded haven't they all been foldable since the Gameboy Advanced?

It is a good idea seeing as many people would not want to pay $40 for 3D capability especially when many haven't been too impressed with the 3D in the 3DS and even fewer have found it necessary. I am curious, does the 3DS have the ability to turn off the 3D and play only in 2D?

Anything 3D is a gimmick because the technology just isn't there yet, it's all about hologramssssss

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RWilliams replied on Wed, Aug 28 2013 5:34 PM

It's being rumored that it's a single screen; it's just the chassis that makes it look like two. A single screen will draw less power, is cheaper, and of course, will result in the lack of a folding ability.

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sevags replied on Wed, Aug 28 2013 8:37 PM

If it's 1 big screen they should take off the splitting make it a tablet game cobaole

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RWilliams replied on Wed, Aug 28 2013 10:50 PM

But it's not meant to be a tablet console... it's a DS. The DS design has been this forever. If they had to make it one big screen, that would require a retooling of the software, and none of the DS games would look natural anymore. I don't see that as too appealing.

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sevags replied on Thu, Aug 29 2013 12:00 AM

I understand the need to be retooled that's what I was suggesting, that they pretty much port the DS to a tablet design with physical buttons a lot like the Razer edge with controller peripheral. The wii U isn't doing well and it isn't going to do well, the 3DS and XL variant didn't start off well and isn't where Nintendo hoped it would be now, and this 2DS doesn't look like the answer to any of nintendos problems (it could have been if it could flip closed). Since they seem a little desperate with this move so maybe they should try their hand at a tablet platform before they to completely broke and exit out of the hardware business. Just a thought since app games bring in quite a bit of cash especially with the name Nintendo behind it.

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