We've been very clear since the very first CES demos and forward that the ARM product won't run any X86 applications... We built a great deal of what we call class drivers, with the ability to run all sorts of printers and peripherals out of the box with the ARM version. What we talked about yesterday was... when you write a Metro style application, all the tools are there to enable you in any of the languages that we support to automatically support ARM or X86... If we allow the world of X86 application support like that, or based on what we call desktop apps in our start yesterday, then there are real challenges in some of the value proposition for system on a chip, you know, will battery life be as good, for example? Well, those applications aren't written to be really great in the face of limited battery constraints, which is a value proposition of the Metro style apps. So, we have to be careful that we don't remove the value proposition for those applications. On the other hand, people would say, oh, but you have to let them run because then there's that whole ecosystem. And then if we do let them run, we just brought the perceived negatives of some of the ecosystem. So, people say, great, now it's easy to port viruses and malware and we'll port those. So, we've taken the approach that we're going to build a bunch of rich capabilities in the operating system that allow devices and peripherals and a broad range of form factors all to run and working with multiple ARM partners on the ARM side, and then Intel and AMD on the system on a chip side, but then focus on the Metro style applications as the opportunity.
Don't buy any land from these people,..........
Don't part with your illusions. When they are gone you may still exist, but you have ceased to live.
realneil:Don't buy any land from these people,..........
I think I have to agree with you there...
Also I think the battery life argument is BS, they could at least make it an optional feature for us to install instead of just a feature included on the OS. I mean have they forgotten about Microsoft Live Essentials?
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Windows 8 is still early enough in development that they may change their minds and make it something optional. Although I do understand the position they are taking on this. Of course if they can make their OS work on all these different processor architectures there is no reason that they could not figure out some way to make X86 apps work on multiple processor types. As far as Live Essentials I would not doubt that they will develop a version to work on ARM processors.
No, it isn't. Work requires energy. Emulation is work. Assume MS managed to create an x86 translation layer that ran at just a 50 percent performance penalty compared to native code. That means it would take an ARM CPU 1.5x as long to handle an x86 task as a native task.
Boom. Battery life takes an enormous hit. The CPU is literally working half again as hard. It's that simple, and trust me, a 50 percent performance penalty for emulation would be an excellent emulator. ARM is *inherently* unsuited to the task of emulating x86.
There's no point to discussing a non-mobile scenario because ARM has no near-term future as an x86 desktop/laptop competitor. That means any discussion of CPU performance is going to intrinsically involve battery life. Intel's own design criteria take battery life into strict consideration, it's why the company implemented a policy that any feature that improves performance by one percent must pay for itself by reducing power consumption by two percent.
" there is no reason that they could not figure out some way to make X86 apps work on multiple processor types."
Re-read the relevant portion of the article. This isn't a question of whether or not MS could create an emulation layer. It's a question of whether or not it makes any sense to do so. In this case, it doesn't. It's not going to make any MORE sense in the future, because the future of Windows development is WinRT, and WinRT is architecturally agnostic.
It makes no sense for MS to create an x86 emulator layer when ARM CPUs are unsuited to x86 emulation by performance and the impact on battery life is so high. That doesn't mean someone else won't create an emulator--it just means that Windows 8 isn't going to offer native support. The farther you step out from launch day, the more native Metro apps will be on the market, and the less sense it would make to offer such a product.
True, Windows 8 is over a year away, but emulation is the sort of project you build early on, when it makes the most sense, not something you offer later. In this case, MS is pushing WinRT instead of emulation. That's a deliberate decision with far-reaching implications and it's not something they're going to reverse.
@Joel H: That's why I insisted it should be "optional" as in "you have the choice to install it". I mean Windows Live Essentials was optional in the fact that you didn't have to install it even though you were missing out on features such as email and an enhanced picture viewer. Logic goes is that those who need x86 compatibility and can deal with the performance/battery life hit can install the emulator and those that don't need it don't. I mean there are some people who'll use these for business (as in run apps that can't be otherwise had in an ARM-powered tablet.), and shouldn't we give them an option in the matter?
I'm not insisting that the Battery Life and Performance Penalty is BS. It's just the fact that they don't realize the other options that are available.
That's where the performance angle really comes into play. Microsoft's point here is that they're taking a stand and saying: "We aren't going to drive terrible experiences on our platform."
ARM has much more hardware fragmentation issues than traditional x86 hardware. Many use components with closed drivers, which prevent easy fixing of any problems that may turn up. This is why for Android, software is often separate from hardware. I.E. lack things like hardware acceleration support, etc. So performance on a given ARM device can vary greatly, even if the specs are similar. Not to mention it's one of the reasons why it can take months for a given ARM device to get the latest Android release.
The thing with ARM is each manufacture is free to customize the entire architecture as they wish. This allows them to make custom optimization and easily design even niche products, along with lowering costs and improving efficiency but makes it harder to get everything to work on all devices. While it also is part of the reason why support for older devices gets dropped so fast.
Intel already gave us a taste of how badly such fragmentation could effect a system with Intel GMA 500, they used Imagainations PowerVR SGX535 GPU but that limited them to closed drivers and Imagination didn't offer any Linux support back then. So of course the experience was horrible for many.
Add the fact ARM processors are still 32bit, they are only started adding 64bit memory management. Only the next gen chips coming out next year finally go down to 28nm, even the Tegra 3 is still a 40nm design. Along with performance only starting to rival Intel ATOM CPU performance means it's probably for the best that MS focus on new apps instead of focusing on getting old programs working.
While MS already imposed specifications that any ARM system wishing to run Windows 8 will have to comply with to help minimize fragmentation issues and help ensure a more unified experience with those ARM systems utilizing Windows 8.
Most of the big name products should also be able to easily port their products to multiple platforms. They were doing so even before Apple started using Intel hardware for example. So likely there will be plenty of new software that will work on either platform. Leaving just the older and smaller company or independently produced products.
While we already have services like those provided by Citrix, which will actually run better from Windows 8 than either iOS or Android. So they probably decided it won't be a big issue and those who really need it can look for 3rd party solutions.
Meanwhile they're working on at least 300 new changes to Windows for Windows 8 and have to have it all working perfectly for launch in just about a year from now.
On the plus side, virtualization can be assisted with hardware acceleration if that is supported, which next gen ARM chips based on Cortex A15 will start to have. So add they'll be going up to speeds as high as 2.5GHz with those new 28nm chips means emulations will become a more practical option by the time Windows actually comes to market. So while I don't think MS will change their minds by then, but 3rd party solutions might be able to offer it instead.
I thought that this would happen, because they have a sort of hybrid operating system called Windows 8. That they'll use for smart phones, laptops, tablets, desktops & if they think that they can save money, then they will choose the money saving cloud options of the windows 8 series of operating systems over anything else. If they can get away with it (make the public believe what they want them to).
Windows Phone 7 and Windows 8 are not the same thing. Windows Phone 8 is already in developer beta and is *not* the same thing as Windows 8. The two share certain conceptual elements common to a touchscreen UI, much as OS X Lion introduced certain organizational concepts and touchscreen options that iOS users would find familiar. That's not at all the same thing as saying that OS X is iOS.
In the end (mind you this is the first public build, and roughly a year out from release or there about) the phone and the OS will all work together as that is what M$ does. They take a product and adapt it to fit what the users in a market segment want. This will be like Lion and iOS in one package, which is also what M$ has always done, it is there strategy and you know why, well because it leads to dependence and then domination. Your desktop, you slate, your laptop, your work PC, and your phone will all run the same OS, and of course the real money maker the same Office (like Office 365) in your own personal M$ cloud.
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