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Long-Awaited KOTOR II Mod Restores Missing Content, Faith in Humanity

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News Posted: Wed, Oct 7 2009 3:09 PM
Bioware's original Knight's of the Old Republic (KOTOR) was a smash hit on both the XBox and PC when it launched back in 2003. Anxious to mint fresh cash from its Star Wars IP, LucasArts commissioned the second title: Knights of the Old Republic II: The Sith Lords. Obsidian Entertainment was tapped for the task and given just a year to develop a sequel to what was considered one of the best (if not the best) games of 2003. KOTOR II began promisingly; early stages of the game offered at least as much immersion and character development as the original. As players progressed, however, the unfinished nature of the product became increasingly apparent. KOTOR II doesn't reach a climatic finale so much as it just stops.

I'm not happy, Bob. Not. Happy.

That cheesed some Star Wars fans off. Once modders realized that Obsidian had actually shipped a tremendous amount of half-completed content, characters, storylines, and even revisions to the game's ending, the chase was on to bring these goodies back into the game and "restore" KOTOR II to what its designers originally envisioned. Nine times out of 10, these ambitious mod projects go nowhere, but KOTOR II is an exception. As of a week ago, the Restoration Content Mod (maintained and headed by DeadlyStream forum member Stoney) entered open beta.

Ars Technica has details on the mod's full contents, but this is no dialog tree update with a few animations tossed in; the changes introduced into the game are themselves significant. On a related note, the Restoration Content Mod is not the same thing as the Sith Lords Restoration Project that's headquartered over at Team-Gizka. That particular mod is still under development (the team lead has sworn to finish it, though he gives no time frame). Team-Gizka's restoration is rumored to be even more complete than the open beta of RCM that's now available—hopefully gamers will have the chance to download both flavors and compare them. KOTOR II was a good game that could've been great—hopefully the RCM pushes the title over the wall.
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3vi1 replied on Wed, Oct 7 2009 8:16 PM

You forgot the third, but most popular KOTOR2 mod: KOTOR II: Hot Tauntaun Coffee

What part of "Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn" don't you understand?

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ClemSnide replied on Wed, Oct 7 2009 11:49 PM

Thought that was the porno version?


"I didn't cry when Bambi's mother was shot... but I cried when HAL was turned off."

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KOTOR 1 is one of my absolute top favourite games ever. I really enjoyed the second one too, but I only played it one and half times (4.25 for the first - sheesh). There was no doubt that the game was rushed, and the December 2004 release date is a t estimate to that. They wanted that Christmas season so bad, but they should have taken their time.

I'll definitely get the patch if I ever play this game again. But I don't have much free time so it wouldn't be for a long time.

Hello

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3vi1 replied on Thu, Oct 8 2009 7:51 PM

ClemSnide:

Thought that was the porno version?

It would be, if it were real.

What part of "Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn" don't you understand?

++++++++++++[>++++>+++++++++>+++>+<<<<-]>+++.>++++++++++.-------------.+++.>---.>--.

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Soupstyle replied on Fri, Oct 9 2009 10:28 PM

I never finished KotOR 2 due to the weakening of the plot toward the end of the game. I wish there was a way to use this patch on my Xbox version of the game :P

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