Shortcuts

Quake Live Beta Opens To More Players

rated by 0 users
This post has 4 Replies | 1 Follower

Top 10 Contributor
Posts 24,882
Points 1,116,835
Joined: Sep 2007
ForumsAdministrator
News Posted: Wed, Jan 14 2009 10:32 AM

The Quake franchise has been one of the most popular game series of all time, with versions available for Windows PCs, Macs, Xbox 360, Nintendo 64, PlayStation 3, and even mobile phones, among other platforms. Back in 2007, id Software announced that it was working on a free, browser-based version of Quake, which id initially called Quake Zero. The name changed to Quake Live, and the beta program kicked off in 2008. In the last few days, users who had previously requested beta invitations, but who had not initially received them, are now reporting that they are finally being invited to join the Quake Live beta program. Not only does this mean that more people can now get a glimpse of the game, but it also indicates that the game's development has likely taken a significant move towards its official release.

The reason why Quake Live is free is that its revenue stream comes from in-game advertising, supplied by IGA Worldwide. Other than being encouraged to click on in-game ads, there is no cost to users to play the game. The game is browser based, which presumably means that it should run on multiple platforms; however, some users are reporting that, at least for the time being, Quake Live only runs on Windows systems. Blogger, Dimitar Christoff, reports that he only had to download a 3.8MB plug-in to get up and running. He is also of the opinion that that the technology behind Quake Live is Flash, running as "an embedded object in the browser and is controlled externally via javascript."

Quake Live is an updated version of Quake III Arena. It has "over 25 arenas and 4 game modes," including a multiplayer mode for playing live against other players, and an "offline" mode for playing against bots. Because the game is hosted online, this means that id can continually tweak the game over time--even after it is officially released--similar to how Linden Lab is always making iterative improvements to Second Life. Unlike how Second Life works, however, there will be no opportunities in Quake Live for users to make any micro-transactions.



The Quake Live beta invitation e-mails states:

"As a beta tester, we are asking you to help us test the game delivery mechanism and core game technology, and to provide feedback on gameplay and game levels. The servers are always available, but you are encouraged to join us for our regular focus tests and special events (you will receive email notifications).

Please note that QUAKE LIVE is a work in progress and your experience as a beta tester does not reflect the final set of functionality that will be available. We encourage you to post comments, issues, suggestions and other feedback to the QUAKE LIVE forums."


There is no official word on when Quake Live will be officially released, but some speculate that it might come before or at id's QuakeCon 2009 event, which runs from August 13 to 16 in Dallas, Texas.  Others think that id might take a more Google-like approach, and leave Quake Live as a perennial beta. Even with the beta status, that didn't stop id from sponsoring a Quake Live tournament last year at QuakeCon 2008. There will another Quake Live tournament at this year's QuakeCon as well--whether Quake Live will still be in beta at that time remains to be seen. You can sign up for the Quake Live beta program here.



  • | Post Points: 35
Top 10 Contributor
Posts 6,181
Points 90,135
Joined: Aug 2003
Location: United States, Virginia
Moderator

Just got mine 2 days ago, so I guess your right on this one. Fun game. Quake 3 all the way.

  • | Post Points: 20
Top 10 Contributor
Posts 5,048
Points 60,675
Joined: May 2008
Location: U.S.
Moderator
3vi1 replied on Wed, Jan 14 2009 12:10 PM

And thank you for the invite, Bob!

It does not currently work under Wine on Linux (the installer crashes), but I've filed bug reports and hope to get time to do some digging into the code this weekend. Q3&4 run under Wine, so it should be possible to get this working with a little hammering.

What part of "Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn" don't you understand?

++++++++++++[>++++>+++++++++>+++>+<<<<-]>+++.>++++++++++.-------------.+++.>---.>--.

Top 10 Contributor
Posts 6,181
Points 90,135
Joined: Aug 2003
Location: United States, Virginia
Moderator

3vi1:

And thank you for the invite, Bob!

It does not currently work under Wine on Linux (the installer crashes), but I've filed bug reports and hope to get time to do some digging into the code this weekend. Q3&4 run under Wine, so it should be possible to get this working with a little hammering.

Cool. I'm not good enough to get it running.

  • | Post Points: 5
Not Ranked
Posts 2
Points 25
Joined: Feb 2009
oldyeller replied on Tue, Feb 24 2009 6:25 PM

does anyone have another invite

  • | Post Points: 5
Page 1 of 1 (5 items) | RSS