"We really want them to feel like standalone products."
Any idea if Blizzard is going to license SC2 at all similar to how SC was licensed (I'm referring to the spawn installs for network play that you were allowed to do)? I'm seriously doubting it will be the same as SC, but they'd deserve big-time props if they brought that license back in this DRM-saturated world.
"Everyone always wants new things. Everybody likes new inventions, new technology. People will never be replaced by machines. In the end, life and business are about human connections. And computers are about trying to murder you in a lake. And to me, the choice is easy." - Michael Scott (The Office)
If they are $50 each I will most likely only buy one, unless they are really really good.
With great disappointment my son Robert told me about this trilogy yesterday. A trilogy of Starcraft2 = 3 paydays for Blizzard, right?! Robert only makes $8.10 an hour working for the local Ralphs Grocery store, so he will be hard-hit to purchase the trilogy. Super Rob is predicting that many will torrent this thing, just like SPORE!
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I'm afraid you might have something there regarding the pricing, Bob.
>> "We really want them to feel like standalone products." <<
could very well be marketspeak for: "We really want the expansion packs to be priced like standalone products."
What part of "Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn" don't you understand?
Keep in mind the original Starcraft was much the same way. About 30 missions in the original and the same in Brood Wars. A game like that which stays in the competitive gaming scene for well over a decade (the original is STILL having tournaments) is well worth the money. I am really wondering what sort of unit differences there will be between the releases. This could be annoying in a competitive environment to have 3 different flavors.
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