Graphics/Sound

AMD has just announced a capability that’s already been baked into its GCN-based GPUs, that enables something called Asynchronous Shaders. Asynchronous Shaders are a feature of new or next-gen APIs like DirectX 12, Vulkan, and AMD’s own Mantle that allows certain tasks, which have previous been run synchronously and in a single stream on current GPUs, to run in parallel.As the name suggests, Asynchronous Shaders alludes to a GPU’s ability to execute shader instructions independently and out of sync. The technology leverages a trio of workload queues, to effectively handle multiple streams of work... Read more...
Soon after NVIDIA unveiled its G-SYNC technology, AMD announced that it would pursue an open standard, dubbed FreeSync, leveraging technologies already available in the DisplayPort specification to offer adaptive refresh rates to users of some discrete Radeon GPUs and AMD APUs. AMD’s goal with FreeSync was to introduce a technology that offered similar end-user benefits to NVIDIA’s G-SYNC, that didn’t require monitor manufacturers to employ any proprietary add-ons (like NVIDIA’s G-Sync module), and that could be adopted by any GPU maker.Though there were some technologies already available within... Read more...
NVIDIA CEO Jen-Hsun Huang kicked off the company's 2015 GPU Technology Conference today with his keynote that focused heavily on "deep learning" and analytics that essentially teach computers to think, recognize and react like a human (AI). Huang disclosed a number of details regarding the just-launched GeForce GTX Titan X as well, along with some news regarding the company’s upcoming Pascal GPU architecture and future-looking initiatives in autonomous driving, accompanied by a special guest, Tesla CEO, Elon Musk. In case you missed out on our full review, we have all of the GeForce GTX Titan X’s... Read more...
A couple of weeks back at GDC, in a bit of a surprise move considering NVIDIA’s CEO Jen Hsun Huang just left the stage at the company’s own GPU Technology Conference (GTC), the GeForce GTX Titan X was unveiled. The unveiling, which took place during one of EPIC’s talks, was somewhat casual and only a couple of details were disclosed. Jen Hsun said that GeForce GTX Titan X cards featured 12GB of memory and a GPU that packed in roughly 8 billion transistors. Besides whatever we could discern from a few quick pictures, no other details were given.Today though, we can give you the full scoop.... Read more...
If you spent any time on the site or digging for news from GDC last week, you probably heard that NVIDIA’s CEO Jen Hsun Huang crashed one of EPIC’s talks at the show to unveil the company’s next flagship graphics card, the GeForce GTX Titan X. The only details Jen Hsun revealed were that the Maxwell-based GPU powering the card packed 8 billion transistors and that it was paired to a whopping 12GB of memory.Well, we can’t disclose any more official details just yet, but can tell you that a shiny, new GeForce GTX Titan X has arrived on the lab and we’ll be putting it through its paces shortly...The... Read more...
During one of EPIC’s “State Of Unreal Engine” briefing session out at the Game Developer’s Conference, Tim Sweeny talked about the need for more powerful GPU technology to bring us closer to true photo-realistic rendering. At that point in his talk, Sweeny asked if there was anyone in the room that could answer that call, and NVIDIA CEO Jen-Hsun Huang entered the room carrying a box, concealed within a large jacket.NVIDIA CEO Jen-Hsun Huang Reveals The GeForce GTX Titan XNIVIDA has their own conference—GTC—happening in about a week’s time, which is where the company usually announces next-gen GPU... Read more...
At this point, if you’re an avid follower of PC and gaming tech, we’ll assume that you’ve heard about NVIDIA’s Maxwell GPU architecture and the full line-up of graphics cards it powers. We most recently took a look at the mainstream GeForce GTX 960, but Maxwell is at the heart of the entry-level GeForce GTX 750 / 750 Ti and the flagship GeForce GTX 970 and GTX 980 as well.In all of its iterations, Maxwell has proven to be a good performing, power-efficient architecture. But it’s at the high-end of the market where some of the most exciting products reside. Typically, when NVIDIA launches a new... Read more...
To date, NVIDIA has introduced only a couple of Maxwell-based desktop GPUs. Back in September, the company launched the powerful and potent GeForce GTX 980 (and its little brother, the GeForce GTX 970), featuring the GM204. The GM204 is currently NVIDIA’s fastest single-GPU, though a larger “big” Maxwell-based chip akin to the GK110 powering cards like the GeForce GTX Titan, will likely be introduced at some point as well. Looking even further back, we first got a glimpse of Maxwell on the diminutive GeForce GTX 750 Ti. That card was based on the GM107 GPU, a smaller Maxwell variant, that targets... Read more...
As CES kicks off this year, we're seeing a number of new products from companies that focus on two critical markets: ultramobile computer hardware and high-end enthusiast equipment. Acer is one of the first companies to announce its CES lineup, and it's revealing new hardware in multiple segments.  New 15.6-inch, Core M Laptops Acer is leading with announcements regarding its new, 15-inch Chromebook hardware with an integrated 1920x1080 display. The company already offers several 13.3-inch options with a high-end 1080p panel, but all of these are powered... Read more...
AMD this week delivered its Catalyst Omega drivers that are the culmination of six months of development work. AMD Catalyst Omega brings over 20 new features, a wealth of bug fixes to the table along with performance increases both on AMD Radeon GPUs and integrated AMD APUs. Some of the new functionality brought with the Catalyst Omega driver includes Virtual Super Resolution, or VSR. VSR is essentially AMD's answer to NVIDIA's DSR, or Dynamic Super Resolution. VSR is “game- and engine-agnostic” and renders content at up to 4K resolution, then displays it at a resolution your monitor actually... Read more...
Dell has made a handful of interesting announcements at its Dell World 2014 conference, currently taking place in Austin, Texas. Yesterday, we were able to show you some of the new Venue mainstream and professional tablets and convertible devices the company has coming down the pipeline, and today we’ve got some impression of a couple of other products—Dell’s highly anticipated 5K display and a concept “Smart Desk” product that could change the way creative professionals interact with their PC. First up, here’s a look at Dell’s upcoming UltraSharp 27 5K... Read more...
ARM has announced its next generation of graphics hardware (codenamed Mali). The new GPUs are meant to highlight a significant improvement in energy efficiency, with ARM claiming that its next-generation GPU architecture will be a whopping 45% more power efficient than previous models. The new GPUs are also meant to address a broad array of market needs, with products scaling from entry level devices to midrange and high-end products. Note that in the fine print, ARM states that the T860 is designed to be 45% more efficient than the older T628 at the same process node and with the same configuration.... Read more...
When NVIDIA launched the powerful GTX 980 and 970 last month, it was obvious that these cards would be coming to mobile sooner rather than later. The significant leap forward that Maxwell offers in performance-per-watt means that these GPUs would shine in mobile contexts -- maybe even more than in desktop. The mobile Maxwell die Today, NVIDIA is putting paid to that hypothesis with two new mobile GPUs -- the GeForce GTX 970M and 980M. Both cards are based on Maxwell's 28nm architecture, and both are trimmed slightly from the full desktop implementation. The GeForce GTX 980M is a 1536-core chip... Read more...
In the interest of full disclosure, I’m going to start this piece off with a bit of a confession: Last year, when I was first exposed to NVIDIA’s G-SYNC technology, I turned to one of our contacts at the company and said, “The moment someone comes out with a nice 4K version, I’ll hand over my credit card”. At the time, I had been riding along on a 30” HP display with a resolution of 2560x1600 for a few years, and quite frankly, was itching to upgrade. After all, smartphones and tablets were already available with high-resolution screens that put the... Read more...
Prev 1 2 3 4 5 Next ... Last